10. Little Susie is trying to train her new puppy. She is trying to figure out when the puppy should get a dog biscuit as a reward. She has concluded the following: 1. Give the puppy a biscuit if it sits and wiggles but does not bark. 2. Give the puppy a biscuit if it barks and wiggles but does not sit. 3. Give the puppy a biscuit if it sits but does not wiggle or bark. 4. Give the puppy a biscuit if it sits, wiggles and barks. 3. Don't give the puppy a treat otherwise. Use the following:

Operations Research : Applications and Algorithms
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10. Little Susie is trying to train her new puppy. She is trying to figure out when the puppy
should get a dog biscuit as a reward. She has concluded the following:
1. Give the puppy a biscuit if it sits and wiggles but does not bark.
2. Give the puppy a biscuit if it barks and wiggles but does not sit.
3. Give the puppy a biscuit if it sits but does not wiggle or bark.
4. Give the puppy a biscuit if it sits, wiggles and barks.
3. Don't give the puppy a treat otherwise.
Use the following:
S: Sit (0 for not sitting; 1 for sitting)
W: Wiggles (0 for not wiggling; 1 for wiggling)
B: Barking (0 for not barking; 1 for barking)
F: Biscuit function (0, don't give the puppy a biscuit; 1, give the puppy a biscuit)
Construct a truth table and find the minimized Boolean function to implement the logic
telling Susie when to give her dog a biscuit.
Transcribed Image Text:10. Little Susie is trying to train her new puppy. She is trying to figure out when the puppy should get a dog biscuit as a reward. She has concluded the following: 1. Give the puppy a biscuit if it sits and wiggles but does not bark. 2. Give the puppy a biscuit if it barks and wiggles but does not sit. 3. Give the puppy a biscuit if it sits but does not wiggle or bark. 4. Give the puppy a biscuit if it sits, wiggles and barks. 3. Don't give the puppy a treat otherwise. Use the following: S: Sit (0 for not sitting; 1 for sitting) W: Wiggles (0 for not wiggling; 1 for wiggling) B: Barking (0 for not barking; 1 for barking) F: Biscuit function (0, don't give the puppy a biscuit; 1, give the puppy a biscuit) Construct a truth table and find the minimized Boolean function to implement the logic telling Susie when to give her dog a biscuit.
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