2. Write the Building class. The UML diagram of the class is represented below: Building - type : String - numberOfFLoors : int - area : double - IsResidential : boolean +Building() +Building(type : String, numberOfFLoors : Int, area : double, isResidential : boolean) +EetType(): String +setType( type: String): void +satNumberOfFloors(numberOfFloors : Int) : void +getArea() : double +setArea(area : double) : vold +getldResidential() : boolean +setisResidential (isResidentlal : boolean) : void +toString() : String a) Implement the class strictly according to its UML one-to-one (do not include anything extra, do not miss any data fields or methods). No method should have an empty body. b) Add comments to your program (mark where data fields, constructors, getters, setters and toString() are located in the program.
2. Write the Building class. The UML diagram of the class is represented below: Building - type : String - numberOfFLoors : int - area : double - IsResidential : boolean +Building() +Building(type : String, numberOfFLoors : Int, area : double, isResidential : boolean) +EetType(): String +setType( type: String): void +satNumberOfFloors(numberOfFloors : Int) : void +getArea() : double +setArea(area : double) : vold +getldResidential() : boolean +setisResidential (isResidentlal : boolean) : void +toString() : String a) Implement the class strictly according to its UML one-to-one (do not include anything extra, do not miss any data fields or methods). No method should have an empty body. b) Add comments to your program (mark where data fields, constructors, getters, setters and toString() are located in the program.
C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter11: Introduction To Classes
Section11.1: Classes
Problem 1E
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Please answer this correctly
![2. Write the Building class. The UML diagram of the class is represented below:
2.
Building
- typo: String
-numberOfFLoors: int
-area: doubla
- IsRasidential : boolean
23
+Building()
+Bullding(typa : String, numberOfFLoors : Int,
araa : double, isRasidantial : boolean)
+getType(): String
+setType( typa: String) : void
+satNumberofFloors(numberOffloors : Int): void
+getArea(): double
+setArca(arca : double) : void
+getidRasidential() : boolean
+setlsResidentlal (isResldentlal :boolean): void
+toString() : String
a) Implement the class strictly according to its UML one-to-one (do not include anything extra,
do not miss any data fields or methods). No method should have an empty body.
b) Add comments to your program (mark where data fields, constructors, getters, setters and
toString() are located in the program.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F0b54cbd5-e9a4-4e27-8866-ff5cac671566%2F0eee46d7-ad4f-4dab-bfc4-311030041c18%2Fqg5p9tf_processed.jpeg&w=3840&q=75)
Transcribed Image Text:2. Write the Building class. The UML diagram of the class is represented below:
2.
Building
- typo: String
-numberOfFLoors: int
-area: doubla
- IsRasidential : boolean
23
+Building()
+Bullding(typa : String, numberOfFLoors : Int,
araa : double, isRasidantial : boolean)
+getType(): String
+setType( typa: String) : void
+satNumberofFloors(numberOffloors : Int): void
+getArea(): double
+setArca(arca : double) : void
+getidRasidential() : boolean
+setlsResidentlal (isResldentlal :boolean): void
+toString() : String
a) Implement the class strictly according to its UML one-to-one (do not include anything extra,
do not miss any data fields or methods). No method should have an empty body.
b) Add comments to your program (mark where data fields, constructors, getters, setters and
toString() are located in the program.
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