A) Assignment operator: the compiler automatically creates a default assignment operator with each class true or false B) For operator overloading to work, at least one of the operands must be a user-defined class object. true or false
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A) Assignment operator: the compiler automatically creates a default assignment operator with each class
true or false
B) For operator overloading to work, at least one of the operands must be a user-defined class object.
true or false
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- error_outlineHomework solutions you need when you need them. Subscribe now.arrow_forward Question in c++ Create a class time24, each object is a value represented the time ofday in the form hours, minutes and seconds. Provide a constructorthat enables an object of this class to be initialized when it isinstantiated. The constructor should contain default values in case noinitializes are provided.Provide Public member functions for each of the followingoperations: set the time, print the time, increment the time by onesecond, compare two times for equality, increment the time by onehour, determine if one time is “less than” (comes before) anothertime, and final print the time in format 12 hours.Include any additional operations that you think would be useful foryour class.Design, implement, and test your class.C++ simple friend function. Create a C++ class called cube that calculates the volume of a cube. Use appropriate accessors (getters) and mutators (setters), constructors, etc. Your program must also include a friend function that will sum the volume of two cube class instances. Output the individual volumes of each of the two cube classes and then the total volume from the friend function.A(n) __________ specifies how a class member can be accessed by code outside the class. a. namespace b. access modifier c. scope delimiter d. class directive
- C++ Assume that box 1 is an object of a class called Rectangle. Assume that the statement Rectangle box2 = box1 is executed. Which of the following statements is false? a) the default constructor for the Rectangle class is called for box2. b) memberwise assignment occurs unless Rectangle has a copy constructor c) the copy constructor for the Rectangle class is called if Rectangle has a copy constructorMust be in C++ and cannot come from any online sources. Please be sure to include every part of the the question Design a Overdue class that calculates the amount to pay for an overdue library book. Its only class member variable, daysLate, should be set by a one-parameter constructor to whatever number of days is passed to it when an Overdue object is created. If no argument is passed, a default daysLate value of 1 should be used. The class should have just one public function, computeLateFee. This functions needs to accept two arguments, the number of days late and the "per day" late fee. Typically a late rate of 25 cents is appropriate but the user should be asked for the cost per day. That value will be passed into the computeLateFee function.. The computeLateFee function should use this information to compute the fee to be paid by the library patron. It should then return the fee amount to the main program where it is displayed. Demonstrate the class by creating a program…T F The public members of a class may be directly accessed from functions that are inside (part of the class
- A Mutator function within a class must have access to the private data item but Accessor functions should not. True False Question 32 4 pts The private and public areas of a class can appear in any order. In other words the public declarations or private declarations can come first...it does not matter. True FalsePlease answer in C++ / Text book question / C++ for scientist and Engineers 3rd edition Construct a class named Fractions containing two integer data members named num and denom, used to store the numerator and denominator of a fraction having the form num/denom. Your class should include a default constructor that initializes num and denom to 1 and four operator functions for adding, subtracting, multiplying, and dividing the two fractions, as follows: Addition: a/b + c/d = (a * d + b * c) / (b * d)Subtraction: a/b - c/d = (a * d - b * c) / (b * d)Multiplication: a/b * c/d = (a* c) / (b * d)Division: (a/b) / (c/d) = (a * d) / (b * c) Finally, your class should have a member function that reduces each fraction to its terms (refer to Exercise 15 in Programming Projects for Chapter 6 for how to do this) as well as input and output functions for entering and displaying a fraction. thanksC++ Assignment---This is an almost finished code, please complete it. Make changes if necessary. Objectives • To apply knowledge of classes and objects Instructions Implement all of the following, each in a separate Visual Studio project (and/or solution). 1. Define a class called CounterType to implement a simple counter. The class must have a private field (data member) counter of type int. You must also provide methods (member functions), including the following: a. A constructor to set the counter to the value specified by the user b. A constructor to set the counter to 0 c. A method to allow the user to set the counter to a value they specify d. A method to increment the counter by 1 e. A method to decrement the counter by 1 Your code must ensure the value of counter is never negative. If the user calls a method to attempt to make the counter negative, set the counter to 0 and print out an error to the user (e.g., “The counter must not be negative.”) Do not take any user input…
- Pets Breed Class Create a Breed class with the following: Member Variables Create the following private member variables, all of type std::string: species_ breed_name_ color_ Constructors Create a default constructor for Breed that sets its species_ to "Dog", breed_name_ to "Pug", and color_ to "Fawn". Create a non-default constructor that receives a std::string for species_, breed_name_, and color_; in that order. The values from the constructor should appropriately assign the member variables. Accessors and Mutators Create accessors and mutators for all member variables, following the naming conventions covered in class. e.g. for species_, name the accessor Species, and the mutator SetSpecies. Pet Class Create a Pet class with the following: Member Variables Create the following private member variables: std::string name_ Breed breed_ double weight_ Constructors Create a default constructor for Pet that sets its name to "Doug" and weight to 15.6. The Breed object will…Define a Pet class that stores the pet’s name, age, and weight. Add appropriateconstructors, accessor functions, and mutator functions. Also define a functionnamed getLifespan that returns a string with the value “unknown lifespan.” Next, define a Dog class that is derived from Pet. The Dog class should have aprivate member variable named breed that stores the breed of the dog. Add mutator and accessor functions for the breed variable and appropriate constructors.Redefine the getLifespan function to return “Approximately 7 years” if the dog’sweight is over 100 pounds and “Approximately 13 years” if the dog’s weight isunder 100 pounds. Next, define a Rock class that is derived from Pet. Redefine the getLifespanfunction to return “Thousands of years.” Finally, write a test program that creates instances of pet rocks and pet dogs thatexercise the inherited and redefined functions. use c++Breed Class Create a Breed class with the following: Member Variables Create the following private member variables, all of type std::string: species_ breed_name_ color_ Constructors Create a default constructor for Breed that sets its species_ to "Dog", breed_name_ to "Pug", and color_ to "Fawn". Create a non-default constructor that receives a std::string for species_, breed_name_, and color_; in that order. The values from the constructor should appropriately assign the member variables. Accessors and Mutators Create accessors and mutators for all member variables, following the naming conventions covered in class. e.g. for species_, name the accessor Species, and the mutator SetSpecies. Pet Class Create a Pet class with the following: Member Variables Create the following private member variables: std::string name_ Breed breed_ double weight_ Constructors Create a default constructor for Pet that sets its name to "Doug" and weight to 15.6. The Breed object will…