a) create a method that accepts a 2D array and shuffles it values (like playing cards) b) test your method from main: print your 2D array before and after c) create a similar method that will return the array. Call and test it from main .

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter8: Arrays
Section: Chapter Questions
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a) create a method that accepts a 2D array and shuffles it values (like playing cards)

b) test your method from main: print your 2D array before and after

c) create a similar method that will return the array. Call and test it from main .

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