A point in a plane can be represented by its two coordinates, x and y. Therefore, we can represent a point in a plane by a structure having two fields as shown below. typedef struct{ int x; int y. }POINT; A straight line is an object connecting two points. Therefore a line can be represented by a nested structure having two structures of the type POINT. typedef struct{ POINT beg; POINT end; }LINE; Write a function that accepts parameter of type LINE and computes and returns the distance between the two points of the line. distance = sqrt((x2-x1)2 + (y2-yl)2)

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter12: Adding Functionality To Your Classes
Section12.2: Providing Class Conversion Capabilities
Problem 2E
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pls complete the C code question  from the picture below about  structures and pointers:

A point in a plane can be represented by its two coordinates, x and y. Therefore, we can
represent a point in a plane by a structure having two fields as shown below.
typedef struct{
int x;
int y;
}POINT;
A straight line is an object connecting two points. Therefore a line can be represented by a
nested structure having two structures of the type POINT.
typedef struct{
POINT beg;
POINT end;
}LINE;
Write a function that accepts parameter of type LINE and computes and returns the distance
between the two points of the line.
distance = sqrt((x2-x1)2 + (y2-yl)2)
Transcribed Image Text:A point in a plane can be represented by its two coordinates, x and y. Therefore, we can represent a point in a plane by a structure having two fields as shown below. typedef struct{ int x; int y; }POINT; A straight line is an object connecting two points. Therefore a line can be represented by a nested structure having two structures of the type POINT. typedef struct{ POINT beg; POINT end; }LINE; Write a function that accepts parameter of type LINE and computes and returns the distance between the two points of the line. distance = sqrt((x2-x1)2 + (y2-yl)2)
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