Accomplish the following for the given class diagram. Elevator 1. Create the class implementation using C++ upDirection 2. Create one object from class Elevator and store it in the stack memory. 3. Create one object from class Elevator and store it in the heap memory. 4. Test all the functions of the two objects • currentFloor: int • move (numFloors : int): void stop (): void + status (): string
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- Accomplish the following for the given class diagram. Elevator 1. Create the class implementation using C++ upDirection 2. Create one object from class Elevator and store it in the stack memory. 3. Create one object from class Elevator and store it in the heap memory. 4. Test all the functions of the two objects • currentFloor: int • move (numFloors : int): void stop (): void + status (): stringconstruct a class implementation through C++ from the given class diagram TAKE NOTE OF THE FF SPECIFICATIONS: Using the constructor, create three objects from class Voters and store it in the stack memory. Two voters must have an active account and one voter has a deactivated account. Please note that the deactivated voter account must be still part of the “object”. Test all the functions by making calls. this should be the sample resultwrite a class implementation using C++ from the given class diagram TAKE NOTE OF THE FF SPECIFICATIONS: Using the constructor, create three objects from class Voters and store it in the stack memory. Two voters must have an active account and one voter has a deactivated account. Please note that the deactivated voter account must be still part of the “object”. Test all the functions by making calls. this should be the sample result
- write a class implementation using C++ from the given class diagram TAKE NOTEOF THE FF SPECIFICATIONS: Using the constructor, create three objects from class Voters and store it in the stack memory. Two voters must have an active account and one voter has a deactivated account. Please note that the deactivated voter account must be still part of the “object”. Test all the functions by making calls. this should be the sample result. Please use simple codes only.For this problem you are to join the following classes into a hierarchy (use the UML diagrams from Module 2 to get started): Player - Super Class Archer - Subclass Barbarian - Subclass Cleric - Subclass Rogue - Subclass Warlock - SubclassWrite a java This class must implement the model in the following UML class diagram. Account -balance: double +Account(init_balance : double) +getBalance( ): double +deposit(amount : double) Diagram object’s description: balance holds the current balance of the bank account Account sets balance to init_balance get balance retrieves the current balance deposit adds the amount parameter to the current balance (Hint: “-“ indicates private and “+“ indicates public)
- Below we have class diagrams with three classes for a simple java based parking management class. Use the classes below to write java code for classes :a parking observer class (that implements an observer pattern) , a transaction manager class and a parking lot class(subject to the observer). Use the class diagram and java class to implement it. You should use an observer pattern to implement your code.The main goal is to implement the following - Once a car enters (in an entry-scan only lot) or leaves (in an entry-scan and exit-scan lot), then the ParkingObserver will be updated, and then can register the charge with the parking system via the TransactionManager’s park() methodDraw a State Chart Diagram describing the interaction protocol of MyTimeSheet. Here is a specification for a class MyTimeSheet. The operations are all public. MyTimeSheet(); // constructor // postcondition: checkHours() is 0 void addHours (int hours, int minutes); // precondition: hours >=0, 0<= minutes <=60, hours+minutes >0 // postcondition: checkHours() > 0 float checkHours(); void issuePaycheck(); // postcondition: checkHours() is 0For this problem you are to join the following classes into a hierarchy (use the UML diagrams from Module 2 to get started): Player - Super Class Archer - Subclass Barbarian - Subclass Cleric - Subclass Rogue - Subclass Warlock - Subclass If the parent class has the same attributes as the sub class then you can remove those attributes from the subclass. If the class is new for this module, please come up with 2 unique attributes of your choice, and 1 piece of functionality. If the sub classes are shown on the same level, then they share a parent class.
- Draw a class diagram of the electronic library system containing the following categories: 1- account class from which two classes (student-employee) inherit. 2- class student inherits two classes (Reserve place - book). 3- class book inherits two classes (addbook - borrowbook). 4- Connect the addBook Class with the Employee Class. 5- employee inherits class ( report)Draw the UML class diagrams for the following classes: An abstract Java class called Person that has the following attributes: a String called idNumber a Date called dateOfBirth representing the date of birth. a String for name A class called VaccineRecord with the following attributes: an enum called type of VaccineType a Date called date a String called batchCode A class called Patient that extends the Person class and has the following attributes and behaviours: an ArrayList that contains VaccineRecord objects called vaccinationRecord a public method called vaccinate that takes a VaccineRecord with the following signature: public void vaccinate(VaccineRecord vaccineRecord); a public boolean method called isVaccinated that returns whether or not the Patient has had a vaccine. A MedicalPractitioner class that extends the Person class and has the following attributes and behaviours: a String called licenseCode a public method called vaccinatePatient that takes as a…Draw the UML class diagrams for the following classes: An abstract Java class called Person that has the following attributes: a String called idNumber a Date called dateOfBirth representing the date of birth. a String for name A class called VaccineRecord with the following attributes: an enum called type of VaccineType a Date called date a String called batchCode A class called Patient that extends the Person class and has the following attributes and behaviours: an ArrayList that contains VaccineRecord objects called vaccinationRecord a public method called vaccinate that takes a VaccineRecord with the following signature: public void vaccinate(VaccineRecord vaccineRecord); a public boolean method called isVaccinated that returns whether or not the Patient has had a vaccine. A MedicalPractitioner class that extends the Person class and has the following attributes and behaviours: a String called licenseCode a public method called vaccinatePatient that takes as a…