Assignment 8B: Hit Boxes (Part 2). Back in Assignment 2 (so long ago!) we created a simp program to determine what a hit box would be. Now we're going to use that information to determine if two characters would collide based on those hit boxes. You will create a Player class that takes in the following private attributes (as integers) when creates • Width • Height • X position • Y position In addition to Getter methods for all four attributes, the Player class should also have the following methods:
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- java Write a simple class to represent a Student. Each student object should have the following data items: A first natne, a lasl name, a student ID, and a GPA. Think carefully about how you should model this data and write getter (query) and setter (command) methods for each. Override public boolean equals(Object o) so that two student objects that have the same student ID are seen as equalQuestion: 2Implement the design of the Chillox and Customer classes so that the following code generates the output below:print(f"It's been a good day!. \nToday, we have already served {Chillox.order_id} customers.")print("**************************************************")outlet1 = Chillox()print("1.==========================================")print("Burger Menu:")print(Chillox.menu)print("2.==========================================")outlet1.addBurger("Chicken Burger",180,"Chicken with Cheese",200)print("3.==========================================")print("Burger Menu:")print(Chillox.menu)print("4.==========================================")c1 = Customer("Samin")c1.order = "2xChicken Burger"outlet1.placeOrderof(c1)print("5.==========================================")outlet1.addBurger('Chicken Smoky BBQ Cheese',225)c2 = Customer("Rafi")c2.setOrder("2xChicken with Cheese,3xChicken Smoky BBQ…Question: 2 Implement the design of the Purchaser and AarongProducts classes so that the following code generates the output below: #Write your code here p1 = Purchaser('Alex Light') print('1.===============================') print(p1) product1 = AarongProducts('Decor', 'Photo-Frame') print('2.===============================') print(product1) print('3.===============================') print(AarongProducts.products) print('4.===============================') AarongProducts.include_products('Souvenirs',['Brass-Flowervase 2170', 'Terracotta-Vase 3500']) print(f'Updated Item List:\n{AarongProducts.products}') print('5.===============================') product2 = AarongProducts('Souvenirs', 'Terracotta-Vase', 2) print(product2) print('6.===============================') p1.create_invoice(product1, product2) print('7.===============================') product3 = AarongProducts('Decor', 'Candles', 5) print(product3) print('8.===============================') product4 =…
- Class Implementationa) Implement a class PlayCard with three attributes, rank, suit, and players.b) Implement an init method with an optional parameter type: 1) Set the default value of rank to "queen", suit to "hearts" and players to 4.c) Implement a display method to print the values of rank, suit, and players as the example output below.d) Instantiate two objects of type PlayCard, treasure with arguments "king", "diamonds", 2, and banker without any arguments.e) Call display() to print rank, suit, and players of treasure and banker.Just make sure to precisely match the output format below.Write your code in the ANSWER area provided below (must include comments if using code is not covered in the course)Example OutputRSP: king | diamonds | 2RSP: queen | hearts | 4Consider this scenario, a mehtod in some class needs to access a data field in another class, here are two possible implementations: public class Process { /* * Check if student qualifies for financial help */ void check(Student student) { //.... } /* * Check if student qualifies for financial help */ void check(double studentGPA) { //.... }} In class Process, which check method you think is better, why? In other words, should we pass the object to the method or just the data member it needs? Disucuss the Pros and Cons of each approach (if any). Assume class Student has a mehod called getGPA( ).(Java) Question 5,6 ANSWER BOTH PART 1 AND 2!!! Explain the answer step-by-step and include verbal explanation. Thank you! Given the below Car class, update the default constructor so that it calls the two argument constructor. public class Car { private String make;private String model;public Car() {make = "Make unknown";model = "Model unknown";}public Car(String make, String model) {this.make = make;this.model = model;} public String getMake() {return make;}public String getModel() {return model;}public void setMake(String make) {this.make = make;}public void setModel(String model) {this.model = model;}public boolean timeForService(int currMileage) {if (currMileage < 10000) {return true;}return false;}@Override public String toString() {return "Make: " + make + "\nModel: " + model;}} PART 2 Next, override the equals() method for the above Car class using the formula provided in class.
- using c++: Write a class service (servant_name, tip, and the static total_tip and staticnumber_of_servatns )When you create any object of the class the number of servants is added by 1When you set a tip for any servant it must be added to the total_tip42Print the total tips and find the everyone's income from the tipsThe Doctor program described in Chapter 5 combines the data model of a doctor and the operations for handling user interaction. Restructure this program according to the model/view pattern so that these areas of responsibility are assigned to separate sets of classes. The program should include a Doctor class with an interface that allows one to obtain a greeting, a signoff message, and a reply to a patient’s string. To implement the greeting, define a method named greeting for the Doctor class. To implement the signoff message, define a method named farewell for the Doctor class. Both greeting and farewell should return a string with a greeting or farewell message respectively. The reply function is defined for you, it should be added as a method for the Doctor class. The rest of the program, in a separate main program module, handles the user’s interactions with the Doctor object. Develop this program with a terminal-based user interface. Note: The program should output in the…Design the Team and Player class so that the following expected output is generated. Your answer should work for any number of arguments in addPlayer method.#Write a pythoncode . your code hereteam = Team("Bangladesh")p1 = Player("Mahmudullah", "Batsman",30)print("=================================")team.addPlayer(p1)print("=================================")team.showPlayers()print("=================================")p2 = Player("Mustafizur Rahman", "Bowler",90)p3 = Player("Tamim Iqbal", 28)print("=================================")team.addPlayer(p2,p3)print("=================================")team.showPlayers()print("=================================")p3.setRole("Batsman")print("=================================")team.addPlayer(p3)print("=================================")team.showPlayers()print("=================================")p4 = Player("Mushfiqur Rahim", "Batsman",15)p5 = Player("Taskin Ahmed",…
- this is the whole problem i did 1 to 3 im stuck at 4 Create a class called Student, with the following attributes/variables:a. studentName (String)b. studentNumber (int)sc. regYear(long)d. faculty(String)e. department(String)2. Add the following methods in Student:a. accessors and mutators for all variablesb. toString methodi. Formulate your toString so that it only shows studentName,studentNumber and faculty3. Create a class called MyFriends, with the following attributes variables:a. studentArray(Student[])4. Add the following methods in MyFriends:a. fillArrayi. Using scanner ask how many students does the user want to inputii. Capture user input for all of his friends(Of course we are assuming all your friends would be similarUWC students, go ask around and meet new friends, alsopreferably not in the same Computer Science department … ifpossible … only if possible)b. maini. Call the fillArray methodii. Count how many Computer Science studentsiii. If half or more students are…The goal of this coding exercise is to create two classes BookstoreBook and LibraryBook. Both classes have these attributes: author: Stringtiltle: Stringisbn : String- The BookstoreBook has an additional data member to store the price of the book, and whether the book is on sale or not. If a bookstore book is on sale, we need to add the reduction percentage (like 20% off...etc). For a LibraryBook, we add the call number (that tells you where the book is in the library) as a string. The call number is automatically generated by the following procedure:The call number is a string with the format xx.yyy.c, where xx is the floor number that is randomly assigned (our library has 99 floors), yyy are the first three letters of the author’s name (we assume that all names are at least three letters long), and c is the last character of the isbn.- In each of the classes, add the setters, the getters, at least three constructors (of your choosing) and override the toString method (see samplerun…Abstract in Java Employee Override the display method in the Person class override the toString() and equals() methods Define method earnings as abstract with a return type of double. Hourly Employee provide the setters and getters of your data members provide call to parent contructors earnings is computed by having the product of the total number of hours worked and the rate. but if the number of hours worked exceeds 40, the rate increases to 150% of the current rate. (ex. rate=200; 150% = 300) override the toString() and equals() methods Note:Class Person is already loaded in this activity. No need to add the class in your code.