AVA PROGRAMMING - Create a class named "Shape" that has rhe abstract methods getArea() and getPerimeter(). - Create a class named "Rectangle", "Square", and "Circle". Override the methods getArea() and getPerimeter() with the right equation in getting the area and perimeter. - For rectangle, create attribute length and width. For square, side. For circle, radius Inputs: 1. Char input for Shape Type (Rectangle, Square, Circle). 2. Dimensions for specific type of Shape Output: Shape: Rectangle Length: 10 Width: 50 Area: 500.00 Perimeter 120.00
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
JAVA
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