(Circle.java) a. Implement a class called Circle for representing a circle. The circle has two data members, a Point object representing the center of the circle and a float value representing the radius. a. Include appropriate constructors for your Circle class. p. Encapsulate it. : Also include methods for finding the area and circumference of the circle. area = pi * radius * radius circumference = 2 * pi * radius. (You may use the static constant pi in the Math class)
(Circle.java) a. Implement a class called Circle for representing a circle. The circle has two data members, a Point object representing the center of the circle and a float value representing the radius. a. Include appropriate constructors for your Circle class. p. Encapsulate it. : Also include methods for finding the area and circumference of the circle. area = pi * radius * radius circumference = 2 * pi * radius. (You may use the static constant pi in the Math class)
C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter12: Points, Classes, Virtual Functions And Abstract Classes
Section: Chapter Questions
Problem 34SA
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