class Keyboard: """A Keyboard takes in a list of buttons, and has a dictionary of positions as keys, and Buttons as values. >>> b1 = Button ("button1", "H") >>> b2 = Button ("button2", "I") >>> k = Keyboard ([b1, b2]) >>> "button1" in k.buttons.keys () # Make sure to add the button to dictionary True >>> k. buttons ["button1"]. letter 'H' >>> k. buttons ["button1"].name 'button1' >>> k. press ("button1") 'H' >>> k. press ("button100") 11 >>> b1.pressed 1 >>>b2.pressed 0 >>> k. typing ( ["button1", "button2"]) 'HI' >>> k. typing ( ["button2", "button1"]) 'IH' >>> b1.pressed # make sure typing calls press! 3 >>> b2.pressed 2 ||||| def _init__(self, buttons): self.buttons = {} "*** YOUR CODE HERE ***" def press (self, name): ""Takes in a name of the button pressed, and returns that button's letter. Return an empty string. if the button does not exist. You can access the keys of a dictionary d with d. keys (). *** "***** YOUR CODE HERE *****" def typing (self, typing_input): """Takes in a list of names of buttons to be pressed, and returns the total output. Make sure to call self.press""" "***** YOUR CODE HERE *****" class Button: def _init__(self, name, letter): self.name = name self. letter = letter

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter2: Using Data
Section: Chapter Questions
Problem 1CP
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class Keyboard:
"""A Keyboard takes in a list of buttons, and has a
dictionary of positions as keys, and Buttons as values.
>>> b1 = Button("button1", "H")
>>> b2 = Button("button2", "I")
>>> k = Keyboard ([b1, b2])
>>> "button1" in k.buttons.keys () # Make sure to add the button to dictionary
True
>>> k.buttons ["button1"].letter
'H'
>>> k.buttons ["button1"].name
'button1'
>>> k. press ("button1")
'H'
>>> k.press ("button100")
>>> b1.pressed
1
>>>b2.pressed
0
>>> k. typing ( ["button1", "button2"])
'HI'
>>> k. typing ( ["button2", "button1"])
'IH'
>>> b1.pressed # make sure typing calls press!
3
>>>b2.pressed
2
definit__(self, buttons):
self.buttons = {}
"*** YOUR CODE HERE ***"
def press (self, name):
"""Takes in a name of the button pressed, and
returns that button's letter. Return an empty string
if the button does not exist. You can access the keys
of a dictionary d with d. keys ().
"*** YOUR CODE HERE ***"
def typing (self, typing_input):
""Takes in a list of names of buttons to be pressed, and
returns the total output. Make sure to call self.press"""
"*** YOUR CODE HERE ***"
class Button:
definit__(self, name, letter):
self.name = name
Her OK
self.letter = letter
self.pressed = 0
Transcribed Image Text:class Keyboard: """A Keyboard takes in a list of buttons, and has a dictionary of positions as keys, and Buttons as values. >>> b1 = Button("button1", "H") >>> b2 = Button("button2", "I") >>> k = Keyboard ([b1, b2]) >>> "button1" in k.buttons.keys () # Make sure to add the button to dictionary True >>> k.buttons ["button1"].letter 'H' >>> k.buttons ["button1"].name 'button1' >>> k. press ("button1") 'H' >>> k.press ("button100") >>> b1.pressed 1 >>>b2.pressed 0 >>> k. typing ( ["button1", "button2"]) 'HI' >>> k. typing ( ["button2", "button1"]) 'IH' >>> b1.pressed # make sure typing calls press! 3 >>>b2.pressed 2 definit__(self, buttons): self.buttons = {} "*** YOUR CODE HERE ***" def press (self, name): """Takes in a name of the button pressed, and returns that button's letter. Return an empty string if the button does not exist. You can access the keys of a dictionary d with d. keys (). "*** YOUR CODE HERE ***" def typing (self, typing_input): ""Takes in a list of names of buttons to be pressed, and returns the total output. Make sure to call self.press""" "*** YOUR CODE HERE ***" class Button: definit__(self, name, letter): self.name = name Her OK self.letter = letter self.pressed = 0
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