Create a class called Barbarian that has the following attributes: Barbarian Health - Integer Intelligence - Integer Dexterity - Integer Strength - Integer Stamina - Integer Barbarian() Barbarian(Health, Intelligence, Dexterity, Strength, Stamina) getHealth()- Integer

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Java

Create a class called Barbarian that has the following attributes:
getDexterity() - Integer
setDexterity(Integer) - Void
Barbarian()
Barbarian(Health, Intelligence, Dexterity, Strength, Stamina)
getHealth()- Integer
setHealth(Integer) - Void
getIntelligence() - Integer
setIntelligence(Integer) - Void
getStrength()- Integer
setStrength(Integer) - Void
getStamina()- Integer
setStamina(Integer) - Void
getDamageReduced PerBlock() - Double
getDamagePerMeleeAttack() - Double
toString() - String
Barbarian
Notes:
Health - Integer
Intelligence - Integer
Dexterity Integer
Strength - Integer
Stamina Integer
All attributes should not be allowed to be set below O.
The getDamageReduced PerBlock() method will return a double value. This value is a result of the math: (dexterity * 0.3 + strength* 0.9). You should not directly reference any attributes and should instead
use the get methods for each attribute.
The getDamagePerMeleeAttack() method will return a double value. This value is a result of the math: (dexterity * 0.5 + strength * 0.8). You should not directly reference any attributes and should instead
use the get methods for each attribute.
Transcribed Image Text:Create a class called Barbarian that has the following attributes: getDexterity() - Integer setDexterity(Integer) - Void Barbarian() Barbarian(Health, Intelligence, Dexterity, Strength, Stamina) getHealth()- Integer setHealth(Integer) - Void getIntelligence() - Integer setIntelligence(Integer) - Void getStrength()- Integer setStrength(Integer) - Void getStamina()- Integer setStamina(Integer) - Void getDamageReduced PerBlock() - Double getDamagePerMeleeAttack() - Double toString() - String Barbarian Notes: Health - Integer Intelligence - Integer Dexterity Integer Strength - Integer Stamina Integer All attributes should not be allowed to be set below O. The getDamageReduced PerBlock() method will return a double value. This value is a result of the math: (dexterity * 0.3 + strength* 0.9). You should not directly reference any attributes and should instead use the get methods for each attribute. The getDamagePerMeleeAttack() method will return a double value. This value is a result of the math: (dexterity * 0.5 + strength * 0.8). You should not directly reference any attributes and should instead use the get methods for each attribute.
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