Create a class called circle that can read a circle radius, then calculate its area and perimeter? Circle Class Name radius: double Data member Circle() Constructors Circle(double) setRadius(double) getRadous(): double getArea(): double getPerimeter(): double Operations The first constructor will set the radius to 10 and the second one will set the radius as the user entry, make sure if the user entered a negative value for the radius your class will set it back to 10. In the main class create an object of your class, then let the user to enter the circle radius using the scanner then print your class data.

Computer Networking: A Top-Down Approach (7th Edition)
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ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
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Home Work 1
Create a class called circle that can read a circle radius,
then calculate its area and perimeter?
Circle
Class Name
radius: double
Data member
Circle()
Constructors
Circle(double)
setRadius(double)
getRadous(): double
getArea(): double
getPerimeter(): double
Operations
The first constructor will set the radius to 10 and the
second one will set the radius as the user entry, make
sure if the user entered a negative value for the radius
your class will set it back to 10.
In the main class create an object of your class, then let
the user to enter the circle radius using the scanner then
print your class data.
Transcribed Image Text:Home Work 1 Create a class called circle that can read a circle radius, then calculate its area and perimeter? Circle Class Name radius: double Data member Circle() Constructors Circle(double) setRadius(double) getRadous(): double getArea(): double getPerimeter(): double Operations The first constructor will set the radius to 10 and the second one will set the radius as the user entry, make sure if the user entered a negative value for the radius your class will set it back to 10. In the main class create an object of your class, then let the user to enter the circle radius using the scanner then print your class data.
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