Create a class called Invoice that a hardware store might use to represent an invoice for an item sold at the store. An Invoice should include four data members-a part number (type string), a part description (type string), a quantity of the item being purchased (type int) and a price per item (type int). Your class should have a constructor that initializes the four data members. A constructor that receives multiple arguments is defined with the form: ClassName( TypeName1 parameterName1, TypeName2 parameterName2, .. ) Provide a set and a get function for each data member. In addition, provide a member function named getinvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the price per item), then returns the amount as an int value. If the quantity is not positive, it should be set to 0. If the price per item is not positive, it should be set to 0. Write a class program according to the main.cpp program given below.

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4. Create a class called Invoice that a hardware store might use to represent an invoice for an item
sold at the store. An Invoice should include four data members-a part number (type string), a
part description (type string), a quantity of the item being purchased (type int) and a price per
item (type int). Your class should have a constructor that initializes the four data members. A
constructor that receives multiple arguments is defined with the form:
ClassName( TypeName1 parameterName1, TypeName2 parameterName2, .)
Provide a set and a get function for each data member. In addition, provide a member function
named getinvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the
price per item), then returns the amount as an int value. If the quantity is not positive, it should
be set to 0. If the price per item is not positive, it should be set to 0. Write a class program
according to the main.cpp program given below.
#includeciostream>
#include <string> invoice
#include "invoice.h"
using namespace std;
int main()
{
Invoice Invoice1("ed34","Screw Guage", 2,30);
Invoice Invoice2("e322", "Screws",10,3);
Transcribed Image Text:4. Create a class called Invoice that a hardware store might use to represent an invoice for an item sold at the store. An Invoice should include four data members-a part number (type string), a part description (type string), a quantity of the item being purchased (type int) and a price per item (type int). Your class should have a constructor that initializes the four data members. A constructor that receives multiple arguments is defined with the form: ClassName( TypeName1 parameterName1, TypeName2 parameterName2, .) Provide a set and a get function for each data member. In addition, provide a member function named getinvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the price per item), then returns the amount as an int value. If the quantity is not positive, it should be set to 0. If the price per item is not positive, it should be set to 0. Write a class program according to the main.cpp program given below. #includeciostream> #include <string> invoice #include "invoice.h" using namespace std; int main() { Invoice Invoice1("ed34","Screw Guage", 2,30); Invoice Invoice2("e322", "Screws",10,3);
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