Create a class called students with 4 private member variables, name quiz midterm and final term include all necessary member function with constructor, get function and grading function declare 3 object of students type read from the keyboard three sets of values of name quiz midterm and final and assign them to each object using objects member function to calculate grade =quiz *0.2 +midterm *0.4+final*0.4 display on the screen only name and grade
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Create a class called students with 4 private member variables, name quiz midterm and final term include all necessary member function with constructor, get function and grading function declare 3 object of students type read from the keyboard three sets of values of name quiz midterm and final and assign them to each object using objects member function to calculate grade =quiz *0.2 +midterm *0.4+final*0.4 display on the screen only name and grade
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- Some of the characteristics of a book are the title, author(s), publisher, ISBN, price, and year of publication. Design a class bookType that defines the book as an ADT. Each object of the class bookType can hold the following information about a book: title, up to four authors, publisher, ISBN, price, and number of copies in stock. To keep track of the number of authors, add another member variable. Include the member functions to perform the various operations on objects of type bookType. For example, the usual operations that can be performed on the title are to show the title, set the title, and check whether a title is the same as the actual title of the book. Similarly, the typical operations that can be performed on the number of copies in stock are to show the number of copies in stock, set the number of copies in stock, update the number of copies in stock, and return the number of copies in stock. Add similar operations for the publisher, ISBN, book price, and authors. Add the appropriate constructors and a destructor (if one is needed). Write the definitions of the member functions of the class bookType. Write a program that uses the class bookType and tests various operations on the objects of the class bookType. Declare an array of 100 components of type bookType. Some of the operations that you should perform are to search for a book by its title, search by ISBN, and update the number of copies of a book.Assume the definition of class foodType as given in Exercise 6. Answer the following questions? (1, 2, 3, 5, 6) Write the definition of the member function set so that private members are set according to the parameters. The values of the int and double instance variables must be nonnegative. Write the definition of the member function print that prints the values of the data members. Write the definitions of the member functions getName, getcalories, getFat, getSugar, getCarbohydrate, getPotassium to return the values of the instance variable. Write the definition of the default constructor of the class foodType so that the private member variables are initialized to 0, 0. 0, 0, 0. 0, 0. 0, respectively. Write the definition of the constructor with parameters of the class foodType so that the private member variables are initialized according to the parameters. The values of the int and double instance variables must be nonnegative. Write a C + + statement that prints the value of the object fruit 2. Write a C++ statement that declares an object my Fruit of type foodType, and initializes the member variables of myFruit to Apple, 52, 0. 2, 10,13.8, and 148.0, respectively.Create a class called Student with four (4) private member variables, name (string), quiz, midterm, final (all double type); Include all necessary member functions for this class (at least 1 constructor and 1 default constructor, 1 get function, and 1 grading function – see #5); Declare three (3) objects of Student type (individual or array); Read from the keyboard three (3) sets of values of name, quiz, midterm, final and assign them to each object; Using the object’s member function to calculate the grade for each student (grade = quiz * 0.2 + midterm * 0.4 + final * 0.4) Display on the screen only the name of each student and the grade.
- Create a class called Person with suitable data members to represent their name and age. Use member function to initialize and display these information. Derive Student and Employee from the Person class with their unique features. Initialize object of these class using constructor and display the information.Write base class with the name Shape . The Shape class have Private Variable: area, a double used to hold the shape's area. Public Member Functions: getArea the Accessor. This function should return the value in the member variable area. Parameterized constructor—Initializes area member. Defualt constructor— Empty body calcArea. This function should be a incomplete function.Next, define a class named Triangle . It should be child of Shape class. It should have the following members:Protected Member Variables: base, a integer used to hold the base of triangle.Height, a integer used to hold the height of the triangle. Public Member Functions: constructor—Initializes values for base, height. The overridden calcArea function in Circle described below.calcArea—calculates the area of the Triangle (1/2* base * height) and stores the result in the inherited member area.After you have created these classes, create a driver program that defines a Triangle object. Demonstrate that each object…Define a class named BankCustomer. The class should have two private variables, one to store the customer name and another to store customer balance. Add the following to your class: (c++) Define class variables. Add setters and getters functions to read and set both member variables. Inside the main function, create object from BankCustomer class, set the values to your object including customer name and balance and print out the customer information.
- Create a class Player that stores following information of players:1. Name of player2. Country of player3. Name of game participating in4. Age of playerDefine a member function getplayer() and showplayer() for displaying information about playerin class.Create Second object Player “P2” of a Player class and initialize this object with First Player “P1”and access member functions of this class.Construct a class named Square that has a floating-point data member named side. The class should have a zero-argument constructor that initializes this data member to 0. It should have member functions named calcPerimeter() and calcArea() that calculate the perimeter and area of a square respectively, a member function setSide() to set the side of the square, a member function getSide() to return the side, and a member function showData() that displays the square’s side, perimeter, and area. The formula for the area of a square is Area = side * side. The formula for the perimeter of a square is Perimeter = 4 * side. The class should use appropriate protection levels for the member data and functions. It should also follow “principles of minimalization”: that is, no member data should be part of a class unless it is needed by most member functions of the object. Use your class in a program that creates an instance of a Square (utilizing the zero-argument constructor), prompts a user…Define a class named Payment that contains a member variable of type float that stores the amount of the payment and appropriate accessor and mutator functions . Also create a member function named paymentDetials that outputs that outputs an English sentence describing the amount of the payment. Next define a class named cashPaymen that is derived from Payment. This class should redefine paymentDetials function to indicate that the payment is in cash. Include appropriate constructors). Define a class named CreditCardPayment that is derived from Payment. This class should contain member variables for the name on the card, expiration date and credit card number. Include appropriate constructor(s). Finally redefine the paymentDetlals function to include all credit card information in the printout. Define a class named MainClass that contains a main function that creates at least two CreditCardPayment objects with different values and calls to paymentDetials for each.
- Create a class called time that has separate int member data for hours, minutes, and seconds. One constructor should initialize this data to 0, and another should initialize it to fixed values. Another member function should display it, in 11:59:59 format. The final member function should add two objects of type time passed as arguments. A main() program should create two initialized time objects (should they be const?) and one that isn’t initialized. Then it should add the two initialized values together, leaving the result in the third time variable. Finally it should display the value of this third variable. Make appropriate member functions const. Opp JavaWrite a base class Computer that contains data members of wordsize (in bits), memory size in megabytes, and storage size in megabytes and speed in megahertz. Drive a Laptop class that is kind of computer but also specifies the object’s length width, height and weight. Member functions for both classes should include a default constructor, a constructor to initializes all components and a function to display data members.Create a base class called shape. Use this class to store two double type values that could be used to compute the area of figures. Derive two specific classes called triangle and rectangle from the base shape. Add to base class, a member function get_data() to initialize base class data members and another member functions display_area() to compute and display the area of figures. Mark the display_area(as a virtual function and redefine this function in the derived class to suit their requirements.(Use pure virtual function)