Create a class called Triangle that has two private instance variables: base and height (double). Additionally, the class should have: (a) A constructor that takes base, and height. The constructor sets the class variables to these values and in case any of these values is negative, set its instance variable to zero. (b) A mutator methods (set) and an accessor methods (get) for the base and height. (c) A method getArea that returns the area of the Triangle. The area is computed by the following formula: base xheight Area= 2 Part (2) Write a Java application that asks the user to enter the base and height. Create an object from Triangle class you did in Part (1) and use it to display the area.

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter10: Classes And Data Abstraction
Section: Chapter Questions
Problem 13SA
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Java 1
Part (1)
Create a class called Triangle that has two private instance variables: base and height (double).
Additionally, the class should have:
(a) A constructor that takes base, and height. The constructor sets the class variables to
these values and in case any of these values is negative, set its instance variable to zero.
(b) A mutator methods (set) and an accessor methods (get) for the base and height.
(c) A method getArea that returns the area of the Triangle. The area is computed by the
following formula:
base xheight
Area=
Part (2)
Write a Java application that asks the user to enter the base and height. Create an object from
Triangle class you did in Part (1) and use it to display the area.
Sample Run
C:\WINDOWS\system32\cmd.exe
Enter base and height of triangle:6 5
Area of triangle=15.0
Press any key to continue
Transcribed Image Text:Part (1) Create a class called Triangle that has two private instance variables: base and height (double). Additionally, the class should have: (a) A constructor that takes base, and height. The constructor sets the class variables to these values and in case any of these values is negative, set its instance variable to zero. (b) A mutator methods (set) and an accessor methods (get) for the base and height. (c) A method getArea that returns the area of the Triangle. The area is computed by the following formula: base xheight Area= Part (2) Write a Java application that asks the user to enter the base and height. Create an object from Triangle class you did in Part (1) and use it to display the area. Sample Run C:\WINDOWS\system32\cmd.exe Enter base and height of triangle:6 5 Area of triangle=15.0 Press any key to continue
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