Dart Game: Score and Message Following the lab Dart Game: Dart Location: Write a function called DartGame() that takes the number of darts in the yellow region as input, and returns the score and a message based on the score as the output. The function call is: [scoreForYellow, message] = DartGame(yellow) The input to the function DartGame() is: yellow: a numerical scalar of the number of darts in the yellow region. The outputs of the function DartGame are: scoreForYellow: a numerical scalar of the sum of points based on darts in all regions on the board. message: a 1x1 string of the output message based on scoreForYellow. Assign scoreForYellow using if-else statements: 1.) scoreForYellow is 0 if the total number of darts in the yellow region is 0 or 1. 2.) scoreForYellow is 10 if the total number of darts in the yellow region are equal to 2. 3.) scoreForYellow is 20 if the total number of darts in the yellow region are greater than 2, but less than 5. 4.) scoreForYellow is 50 if the total number of darts in the yellow region are greater than or equal to 5, but less than 9. 5.) scoreForYellow is 100 if the total number of darts in the yellow region are greater than or equal to 9.

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter6: Modularity Using Functions
Section: Chapter Questions
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Please answer in matlab code.

Dart Game: Score and Message
Following the lab Dart Game: Dart Location:
Write a function called DartGame() that takes the number of darts in the yellow region as input, and returns the score and a message
based on the score as the output.
The function call is:
[scoreForYellow, message] = DartGame(yellow)
The input to the function DartGame() is:
yellow: a numerical scalar of the number of darts in the yellow region.
The outputs of the function DartGame are:
scoreForYellow: a numerical scalar of the sum of points based on darts in all regions on the board.
message: a 1x1 string of the output message based on scoreForYellow.
Assign scoreForYellow using if-else statements:
1.) scoreForYellow is 0 if the total number of darts in the yellow region is 0 or 1.
2.) scoreForYellow is 10 if the total number of darts in the yellow region are equal to 2.
3.) scoreForYellow is 20 if the total number of darts in the yellow region are greater than 2, but less than 5.
4.) scoreForYellow is 50 if the total number of darts in the yellow region are greater than or equal to 5, but less than 9.
5.) scoreForYellow is 100 if the total number of darts in the yellow region are greater than or equal to 9.
Assign the following message to the player based on the scoreForYellow using switch-case statements:
a. For scoreForYellow = 100, message = "Congratulations, you get $100"
b. For scoreForYellow = 50, message = "Congratulations, you get $50"
c. For scoreForYellow = 20, message = "Congratulations, you get $10"
d. For scoreForYellow = 10, message = "You did not win any money, but you get free ice cream!"
e. For scoreForYellow = 0, message = "You did not win any money. Wish you better luck next time!"
Restrictions: Use if-else for scoreForYellow and switch case statements for message.
Ex:
On Calling,
yellow = 0
[scoreForYellow, message] = DartGame (yellow)
The output is:
scoreForYellow = 0
message = "You did not win any money. Wish you better luck next time!"
Function e
A Save
C Reset
I MATLAB Documentation
1 function [scoreForYellow, message] = DartGame (yellow)
2 % insert code here
3 if .... % complete code
4 % insert code here
5 end
6 switch % complete code
7 % insert code here
8 end
9 end
10
Transcribed Image Text:Dart Game: Score and Message Following the lab Dart Game: Dart Location: Write a function called DartGame() that takes the number of darts in the yellow region as input, and returns the score and a message based on the score as the output. The function call is: [scoreForYellow, message] = DartGame(yellow) The input to the function DartGame() is: yellow: a numerical scalar of the number of darts in the yellow region. The outputs of the function DartGame are: scoreForYellow: a numerical scalar of the sum of points based on darts in all regions on the board. message: a 1x1 string of the output message based on scoreForYellow. Assign scoreForYellow using if-else statements: 1.) scoreForYellow is 0 if the total number of darts in the yellow region is 0 or 1. 2.) scoreForYellow is 10 if the total number of darts in the yellow region are equal to 2. 3.) scoreForYellow is 20 if the total number of darts in the yellow region are greater than 2, but less than 5. 4.) scoreForYellow is 50 if the total number of darts in the yellow region are greater than or equal to 5, but less than 9. 5.) scoreForYellow is 100 if the total number of darts in the yellow region are greater than or equal to 9. Assign the following message to the player based on the scoreForYellow using switch-case statements: a. For scoreForYellow = 100, message = "Congratulations, you get $100" b. For scoreForYellow = 50, message = "Congratulations, you get $50" c. For scoreForYellow = 20, message = "Congratulations, you get $10" d. For scoreForYellow = 10, message = "You did not win any money, but you get free ice cream!" e. For scoreForYellow = 0, message = "You did not win any money. Wish you better luck next time!" Restrictions: Use if-else for scoreForYellow and switch case statements for message. Ex: On Calling, yellow = 0 [scoreForYellow, message] = DartGame (yellow) The output is: scoreForYellow = 0 message = "You did not win any money. Wish you better luck next time!" Function e A Save C Reset I MATLAB Documentation 1 function [scoreForYellow, message] = DartGame (yellow) 2 % insert code here 3 if .... % complete code 4 % insert code here 5 end 6 switch % complete code 7 % insert code here 8 end 9 end 10
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