Design and implement Java program as follows: (1) There will be a Gift class with following attributes: id (combination of numbers and letters), size (values S, M, or L), and price (2) There will be two child classes FruitBasket and SweetsBasket with the following additional attributes:  FruitBasket: number of fruits, include citrus fruits indication (true or false)  SweetsBasket: include nuts indication (true or false) (3) The Gift class hierarchy must provide the following Functionality:  On creation, a gift instance must be given all attribute values except price which must be calculated and number of fruits which must be set by system  All attribute values can be changed after creation except id and the values that are calculated or set by the system  Price is calculated as follows: o There is a flat fee of 19.99 for S gift, 29.99 for M gift, and 39.99 for L gift. o Fruit basket gift has additional fee of 5.99 when it has citrus fruits.  Number of fruits in a basket is as follows: Small size has 6 fruits, M has 9 fruits, and L has 15 fruits  Each class must have a method to return or display the class’s values to the console (4) Implement OrderSystem class with main method with following functionality:  Order a gift  Change a gift  Display gift (5) Your classes must be coded with correct encapsulation: private/protected attributes, get methods, and set methods and value validation (6) There should be appropriate overloading and overriding methods (7) OrderSystem should take advantage of the inheritance properties (e.g. use Gift variable regardless which gift instance as appropriate)

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 15RQ
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Design and implement Java program as follows:
(1) There will be a Gift class with following attributes: id (combination of numbers and letters),
size (values S, M, or L), and price
(2) There will be two child classes FruitBasket and SweetsBasket with the following additional
attributes:
 FruitBasket: number of fruits, include citrus fruits indication (true or false)
 SweetsBasket: include nuts indication (true or false)
(3) The Gift class hierarchy must provide the following Functionality:
 On creation, a gift instance must be given all attribute values except price which must be
calculated and number of fruits which must be set by system
 All attribute values can be changed after creation except id and the values that are
calculated or set by the system
 Price is calculated as follows:
o There is a flat fee of 19.99 for S gift, 29.99 for M gift, and 39.99 for L gift.
o Fruit basket gift has additional fee of 5.99 when it has citrus fruits.
 Number of fruits in a basket is as follows: Small size has 6 fruits, M has 9 fruits, and L
has 15 fruits
 Each class must have a method to return or display the class’s values to the console
(4) Implement OrderSystem class with main method with following functionality:
 Order a gift
 Change a gift
 Display gift
(5) Your classes must be coded with correct encapsulation: private/protected attributes, get
methods, and set methods and value validation
(6) There should be appropriate overloading and overriding methods
(7) OrderSystem should take advantage of the inheritance properties (e.g. use Gift variable
regardless which gift instance as appropriate) 

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