In order to model two and three dimensional points in the orthogonal coordinate system, write the classes called Point2B and Point3B and an abstract base class at the top of them. There should be a base class containing all the necessary virtual functions. The UML class diagram of two of the classes to be designed is shown below. Write the main function to give the xyz values of the first objects Point2B and Point3B, which will be formed with command line arguments, while running the program. Get the xyz values of the second objects Point2B and Point3D from the user in Main(). Test all virtual functions by calling them both by reference and pointer by making an array of Base class pointers. Point2B - x: double - y: Double <>+Nokta2B(Double, Double) + getx(): Double + gety(): Double + operator-(Dot2B): Doubleone + operator==(Point2B): Boolznd + nearest2origin(Point2B):Point2B 3 + print()a Point3D - z: Double >+Nokta3B(Double, Double, Double) + operator-(Dot3B): Doubleone + operator==(Point3B): Boolznd + nearest2origin(Point3B):Point3B 3 + print()4 1: Returns the distance between points. 2: Are the dots equal to each other? 3: Returns the closest point to the origin. 4: Prints the values of the point to the screen by separating them with a comma in [)

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CODES SHOULD BE IN C++ PROGRAMMING LANGUAGE.

In order to model two and three dimensional points in the orthogonal coordinate system, write the
classes called Point2B and Point3B and an abstract base class at the top of them. There should be a
base class containing all the necessary virtual functions. The UML class diagram of two of the
classes to be designed is shown below. Write the main function to give the xyz values of the first
objects Point2B and Point3B, which will be formed with command line arguments, while running
the program. Get the xyz values of the second objects Point2B and Point3D from the user in
Main(). Test all virtual functions by calling them both by reference and pointer by making an array
of Base class pointers.
Point2B
- x: double
- y: Double
<construtor>>+Nokta2B(Double, Double)
+ getx(): Double
+ gety(): Double
+ operator-(Dot2B): Doubleone
+ operator==(Point2B): Boolznd
+ nearest2origin(Point2B):Point2B 3
+ print()4
Point3D
z: Double
<construtor>>+Nokta3B(Double, Double, Double)
+ operator-(Dot3B): Doubleone
+ operator==(Point3B): Bool2nd
+ nearest2origin(Point3B):Point3B 3
+ print()4
1: Returns the distance between points.
2: Are the dots equal to each other?
3: Returns the closest point to the origin.
4: Prints the values of the point to the screen by separating them with a comma in [].
Transcribed Image Text:In order to model two and three dimensional points in the orthogonal coordinate system, write the classes called Point2B and Point3B and an abstract base class at the top of them. There should be a base class containing all the necessary virtual functions. The UML class diagram of two of the classes to be designed is shown below. Write the main function to give the xyz values of the first objects Point2B and Point3B, which will be formed with command line arguments, while running the program. Get the xyz values of the second objects Point2B and Point3D from the user in Main(). Test all virtual functions by calling them both by reference and pointer by making an array of Base class pointers. Point2B - x: double - y: Double <construtor>>+Nokta2B(Double, Double) + getx(): Double + gety(): Double + operator-(Dot2B): Doubleone + operator==(Point2B): Boolznd + nearest2origin(Point2B):Point2B 3 + print()4 Point3D z: Double <construtor>>+Nokta3B(Double, Double, Double) + operator-(Dot3B): Doubleone + operator==(Point3B): Bool2nd + nearest2origin(Point3B):Point3B 3 + print()4 1: Returns the distance between points. 2: Are the dots equal to each other? 3: Returns the closest point to the origin. 4: Prints the values of the point to the screen by separating them with a comma in [].
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