method simulates the playing of one round of “Rock Paper Scissors”. In this strange version of the game, if both players have the same hand gestures, the return value is 1. If they have different hand gestures, the return value is a 0. If at least one player, provides a string argument that is anything other than rock, paper, or scissors, the return value is -1. The method should not be case-sensitive. For example, rock, ROCK, Rock, and RocK are all valid. The output is in the image I added
method simulates the playing of one round of “Rock Paper Scissors”. In this strange version of the game, if both players have the same hand gestures, the return value is 1. If they have different hand gestures, the return value is a 0. If at least one player, provides a string argument that is anything other than rock, paper, or scissors, the return value is -1. The method should not be case-sensitive. For example, rock, ROCK, Rock, and RocK are all valid. The output is in the image I added
Enhanced Discovering Computers 2017 (Shelly Cashman Series) (MindTap Course List)
1st Edition
ISBN:9781305657458
Author:Misty E. Vermaat, Susan L. Sebok, Steven M. Freund, Mark Frydenberg, Jennifer T. Campbell
Publisher:Misty E. Vermaat, Susan L. Sebok, Steven M. Freund, Mark Frydenberg, Jennifer T. Campbell
Chapter10: Communicating Digital Content: Wired And Wireless Networks And Devices
Section: Chapter Questions
Problem 24CT
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This method simulates the playing of one round of “Rock Paper Scissors”. In this strange version of the
game, if both players have the same hand gestures, the return value is 1. If they have different hand gestures, the return value is a 0. If at least one player, provides a string argument that is anything other than rock, paper, or scissors, the return value is -1. The method should not be case-sensitive. For example, rock, ROCK, Rock, and RocK are all valid. The output is in the image I added
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