Please help me can you create the code and scheme for the Snake game in the Arduino or tinkercad with the 8x8 matrix led and 4 button.

Programming Logic & Design Comprehensive
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ISBN:9781337669405
Author:FARRELL
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Chapter6: Arrays
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Please help me can you create the code and scheme for the Snake game in the Arduino or tinkercad with the 8x8 matrix led and 4 button. Please help
4. Construct "Snake Game" using 8x8-dot LED matrix and 4 buttons (Left, Right, Up, Down). Default length of snake is
3 and it starts in the center of the LED matrix. Snake moves once in half of the second. Buttons change the direction to
which snake moves (Left, Right, Up, Down). When snake eats an apple (hits the dot) her length increases by 1. After
eating each 10h apple the speed of the game should increase twice. Apples appear at random places. New apple appears
when snake eats the previous one. When the snake goes out of the boundaries it appears from the opposite side (e.g.: it
goes right too far then it appears from left side and so on). If the snake hits itself the game is over, and it start from the
beginning.
Transcribed Image Text:4. Construct "Snake Game" using 8x8-dot LED matrix and 4 buttons (Left, Right, Up, Down). Default length of snake is 3 and it starts in the center of the LED matrix. Snake moves once in half of the second. Buttons change the direction to which snake moves (Left, Right, Up, Down). When snake eats an apple (hits the dot) her length increases by 1. After eating each 10h apple the speed of the game should increase twice. Apples appear at random places. New apple appears when snake eats the previous one. When the snake goes out of the boundaries it appears from the opposite side (e.g.: it goes right too far then it appears from left side and so on). If the snake hits itself the game is over, and it start from the beginning.
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