Principles 1, 8, 9 and 10 of the Agile Manifesto describe prioritizing high-value work. What's a common way that agile teams prioritize their work? a) They create a ranked list of what the customer finds valuable b) They create detailed project requirements c) They prioritize the work that would be the easiest to develop d) They meet with the customer to plan out everything in the product before they start working

Understanding Business
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Chapter1: Taking Risks And Making Profits Within The Dynamic Business Environment
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Question 1

Principles 1, 8, 9 and 10 of the Agile Manifesto describe prioritizing high-value work. What's a common way that agile teams prioritize their work?

a) They create a ranked list of what the customer finds valuable

b) They create detailed project requirements

c) They prioritize the work that would be the easiest to develop

d) They meet with the customer to plan out everything in the product before they start working

Question 2

In a meeting, your managing director passes out a copy of the Agile Manifesto. They said that agile teams are better at developing software. So you should read the printout and then work together as an agile team. What's one of the challenges with this approach?

a) The Scrum Master should be the one who distributes the manifesto 

b) There wasn't a customer in the room to collaborate on the product

c) It's clear that the managing director will never give up upfront planning

d) The Agile Manifesto describes a mindset and not a practical way of working

Question 3

What's the point of the penny game?

a) It helps show that if a team is good at multitasking, then they can be much more productive

b) It helps show that what's productive for an individual is usually less productive for the whole team

c) It helps show that teams that can communicate and collaborate are always better than ones that can't

d) It helps show that individual productivity is the key to making sure that the team delivers effectively

Question 4

What's the best definition of an agile team?

a) It's a team that follows all the practices that are laid out in the Agile Manifesto

b) It's a team that values both individual interactions and detailed plans

c) It's a team that always delivers working software

d) It's a team that embraces a mindset that's consistent with the Agile Manifesto

Question 5

What's the best way to describe the cone of uncertainty?

a) Don't ever try to make decisions when you have a lot of uncertainty

b) It's easier to make changes when you're closer to the finishing

c) You don't have to worry about the consequences if you make good decisions with the information you have

d) You must make decisions early when you know the least about how things will turn out

Question 6

User stories encourage the team to have a conversation about the product. What's one of the main benefits to this approach?

a) Conversations between the product owner and the team are a great way to build team culture

b) Sometimes these conversations lead to better strategies about the product

c) These conversations help the team become more cross-functional

d) These conversations will help the team develop requirements documents from the stories

Question 7

You're just starting out as a product owner for an agile team. The first week a project manager gives you a bulleted list of project requirements. She says, "why don't you copy this into a spreadsheet, and then we'll use it for the product backlog?" This is a good example of:

a) Using an agile mindset to increase overall efficiency

b) Converting existing practices into something that's consistent with an agile mindset

c) Collaborating with your customer to write user stories

d) Approaching agile as a set of practices instead of a new way of thinking about your product

Question 8

On an agile team it's usually better to have a team of generalists than one of specialists.

a) True

b) False

Question 9

Agile teams often work in two-week "Sprints." What's one of the main justifications for having such a short iteration of work?

a) A Sprint allows more developers to work on the product

b) A short Sprint helps the team develop smaller batches of work

c) These Sprints help the team multitask

d) A Sprint allows developers to write software much more quickly

 

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