Problem Class In this exercise, you are going to create the Problem class. The Problem class is used to help simulate a math fact, for example: 2+5= Your class needs to contain two constructors, one that takes String, int, int that represents the operator sign(+,-, *, or /), the minimum, and maximum values for the number range, and a second constructor that takes only a String that represents the operator sign. For the second constructor, the minimum should default to zero and the maximum to ten. Your Problem object should generate 2 random integers between the minimum and maximum values (inclusively). Each Problem object should only have one set of numbers that do not change. While you may include additional helper methods, two methods need to be available to the user. The first is the answer method that should return double that represents the answer to the problem. The second is the toString that should return a String that represents the problem. The format should be: number operator number equal sign For example: 5-3 - 8/2= Show Transcribed Text New + ProblemTester.java Problem.java 11.4.2 Tester ProblemTester.java X 1 public class ProblemTester 2 - { } Problem.java x public static void main(String[] args) { // Test your code here } Submit + Continue Save

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter11: Inheritance And Composition
Section: Chapter Questions
Problem 6PE
icon
Related questions
Question
Problem Class
In this exercise, you are going to create the Problem class. The Problem class is used
to help simulate a math fact, for example:
2+5=
Your class needs to contain two constructors, one that takes String, int, int that
represents the operator sign(+,-, *, or /), the minimum, and maximum values for the
number range, and a second constructor that takes only a String that represents the
operator sign. For the second constructor, the minimum should default to zero and the
maximum to ten.
Your Problem object should generate 2 random integers between the minimum and
maximum values (inclusively). Each Problem object should only have one set of
numbers that do not change.
While you may include additional helper methods, two methods need to be available
to the user. The first is the answer method that should return a double that represents
the answer to the problem.
The second is the toString that should return a String that represents the problem. The
format should be:
number operator number equal sign
For example:
5-3-
8/2=
Show Transcribed Text
New +
ProblemTester.java
Problem.java
11.4.2 Tester
ProblemTester.java X
1 public class ProblemTester
2- {
3
4-
5
6
7 }
Problem.java X
public static void main(String[] args)
{
// Test your code here
}
Submit + Continue
Save
Transcribed Image Text:Problem Class In this exercise, you are going to create the Problem class. The Problem class is used to help simulate a math fact, for example: 2+5= Your class needs to contain two constructors, one that takes String, int, int that represents the operator sign(+,-, *, or /), the minimum, and maximum values for the number range, and a second constructor that takes only a String that represents the operator sign. For the second constructor, the minimum should default to zero and the maximum to ten. Your Problem object should generate 2 random integers between the minimum and maximum values (inclusively). Each Problem object should only have one set of numbers that do not change. While you may include additional helper methods, two methods need to be available to the user. The first is the answer method that should return a double that represents the answer to the problem. The second is the toString that should return a String that represents the problem. The format should be: number operator number equal sign For example: 5-3- 8/2= Show Transcribed Text New + ProblemTester.java Problem.java 11.4.2 Tester ProblemTester.java X 1 public class ProblemTester 2- { 3 4- 5 6 7 } Problem.java X public static void main(String[] args) { // Test your code here } Submit + Continue Save
Expert Solution
steps

Step by step

Solved in 4 steps with 4 images

Blurred answer
Knowledge Booster
Class
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
C++ Programming: From Problem Analysis to Program…
C++ Programming: From Problem Analysis to Program…
Computer Science
ISBN:
9781337102087
Author:
D. S. Malik
Publisher:
Cengage Learning