Task 4: Generate a 2-dimensional array of random letters from a through z. Let the program prompt you to enter the number of rows and columns. Your result should look like, for example: Enter number of row: 3 Enter number of row: 4 gr u pks C.

EBK JAVA PROGRAMMING
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ISBN:9781337671385
Author:FARRELL
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Chapter8: Arrays
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Using java programming
Task 4:
Generate a 2-dimensional array of random letters from a through z. Let the program
prompt you to enter the number of rows and columns.
Your result should look like, for example:
Enter number of row: 3
Enter number of row: 4
gr
u
r
k
Transcribed Image Text:Task 4: Generate a 2-dimensional array of random letters from a through z. Let the program prompt you to enter the number of rows and columns. Your result should look like, for example: Enter number of row: 3 Enter number of row: 4 gr u r k
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