Create a random chance one-player game with prizes that is fun to play. The game should include all of the following elements: 1. The game should be fair. The expected value for the player should be 0. This could be accomplished by charging a set fee to play, or by adjusting prize amounts. 2. At least three different actions should be taken by the player while playing. Examples include, but are not limited to, drawing a card, rolling a 12-sided die, flipping a coin, etc. 3. For the game to be fun, the player should win 20-40% of the time.

Algebra and Trigonometry (MindTap Course List)
4th Edition
ISBN:9781305071742
Author:James Stewart, Lothar Redlin, Saleem Watson
Publisher:James Stewart, Lothar Redlin, Saleem Watson
Chapter14: Counting And Probability
Section14.CR: Chapter Review
Problem 9CC: a Suppose that a game gives payouts a1,a2,...,an with probabilities p1,p2,...pn. What is the...
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Task one: A game
Create a random chance one-player game with prizes that is fun to play. The game
should include all of the following elements:
1. The game should be fair. The expected value for the player should be 0. This
could be accomplished by charging a set fee to play, or by adjusting prize
amounts.
2. At least three different actions should be taken by the player while playing.
Examples include, but are not limited to, drawing a card, rolling a 12-sided die,
flipping a coin, etc.
3. For the game to be fun, the player should win 20-40% of the time.
4. You must be able to play the game, or simulate playing it using online random
number generators.
Transcribed Image Text:Task one: A game Create a random chance one-player game with prizes that is fun to play. The game should include all of the following elements: 1. The game should be fair. The expected value for the player should be 0. This could be accomplished by charging a set fee to play, or by adjusting prize amounts. 2. At least three different actions should be taken by the player while playing. Examples include, but are not limited to, drawing a card, rolling a 12-sided die, flipping a coin, etc. 3. For the game to be fun, the player should win 20-40% of the time. 4. You must be able to play the game, or simulate playing it using online random number generators.
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