The demand for a new computer game can be modeled by p(x) = 55-4 In x, for 0≤x≤800, where p(x) is the price consumers will pa in dollars, and x is the number of games sold, in thousands. Recall that total revenue is given by R(x)=x• p(x). Complete parts (a) through (c) below. a) Find R(x).

Algebra & Trigonometry with Analytic Geometry
13th Edition
ISBN:9781133382119
Author:Swokowski
Publisher:Swokowski
Chapter5: Inverse, Exponential, And Logarithmic Functions
Section5.6: Exponential And Logarithmic Equations
Problem 64E
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The demand for a new computer game can be modeled by p(x) = 55-4 In x, for 0≤x≤800, where p(x) is the price consumers will pa
in dollars, and x is the number of games sold, in thousands. Recall that total revenue is given by R(x) = x• p(x). Complete parts (a)
through (c) below.
a) Find R(x).
Transcribed Image Text:The demand for a new computer game can be modeled by p(x) = 55-4 In x, for 0≤x≤800, where p(x) is the price consumers will pa in dollars, and x is the number of games sold, in thousands. Recall that total revenue is given by R(x) = x• p(x). Complete parts (a) through (c) below. a) Find R(x).
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