The operator that is required to access members of classes and structs is called: a. Colon operator b. Scope resolution operator c. Operator overloading d. Member access operator e. None of the answers What is the name of the program that uses and interacts with the class? Answer: By assuming that all libraries are included, replace MYFUNCTION with the proper function name to make the code correct: Answer: vector> MyVector; int rows 10, cols = 4; MyVector.MYFUNCTION(rows, vector(cols, 100)); cout << MyVector [0] [1] << endl; for (int i 111101101 01010101111110 1010101010101 111010101010 0101100 } = 0; i < MyVector.size(); i++) { for (int j = 0; j < MyVector[i].size(); j++) cout << MyVector[i][j] << " "; cout << endl;

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter11: Inheritance And Composition
Section: Chapter Questions
Problem 1PE: In Chapter 10, the class clockType was designed to implement the time of day in a program. Certain...
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Question
The operator that is required to access members of classes and structs is
called:
a. Colon operator
b. Scope resolution operator
c. Operator overloading
d. Member access operator
e. None of the answers
Answer:
What is the name of the program that uses and interacts with the class?
Answer:
By assuming that all libraries are included, replace MYFUNCTION with the
proper function name to make the code correct:
001010
111101101
01010101111110
1010101010101
111010101010
0101100
vector<vector<int>> MyVector;
int rows= 10, cols = 4;
MyVector.MYFUNCTION(rows, vector<int>(cols, 100));
cout << MyVector [0] [1] << endl;
for (int i
}
=
0; i < MyVector.size(); i++) {
for (int j 0; j < MyVector[i].size(); j++)
cout << MyVector[i][j] << " ";
cout << endl;
Transcribed Image Text:The operator that is required to access members of classes and structs is called: a. Colon operator b. Scope resolution operator c. Operator overloading d. Member access operator e. None of the answers Answer: What is the name of the program that uses and interacts with the class? Answer: By assuming that all libraries are included, replace MYFUNCTION with the proper function name to make the code correct: 001010 111101101 01010101111110 1010101010101 111010101010 0101100 vector<vector<int>> MyVector; int rows= 10, cols = 4; MyVector.MYFUNCTION(rows, vector<int>(cols, 100)); cout << MyVector [0] [1] << endl; for (int i } = 0; i < MyVector.size(); i++) { for (int j 0; j < MyVector[i].size(); j++) cout << MyVector[i][j] << " "; cout << endl;
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