Write the Java socket program for the Server. (class name: Server_ 123) And Write the Java socket program for the Client. (class name: Client_ 123) I need all code and screenshot for output.
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- How can a client tell whether a server request will succeed or fail?Tasks: Part A: Develop a UDP/IP server program in java that waits for clients to server. The server responds to the client with one of the following based on client’s request: Export secret key generated using KeyGenerator Export Text and Message Digest Export Text and Digital Signature Send original text for the encrypted text received from client Part B: Develop a UDP/IP client program that make request secret key, Message Digest, Digital Signature and original text by sending the encrypted text to server program developed (in Part A). This program will display the various objects received from server on its console.Draw a sequence diagram for air ticket reservation which have 6 different classifiers such as User, Mobile Device, WAP Gateway, WebServer, Apache and Database Server. User sends the message Requestflightinfo ( ) to Mobile device and get back reply as Displayflightinfo ( ). Mobile device sends the message of connectthroughWAP( ) to WAP Gateway and receives the message as Sendthroughchannel( ).WAP Gateway sends message Authenticate( ) to Webserver and gets reply as Responseinfo( ). Apache will get the message to ActivateApache( ) from webserver and receives WMLcontent ( ).Apache will send ExecuteQuery( ) message to Database Server and receives Retrieveinfo( ).
- Distinguish between Disconnected mode and the way it sends a query text to the server.USING JAVA (Java Socket /TCP Programming) Create a chat/messaging application that has the following functionalities/features: Each user must log in to the system before he/she can perform actions/tasks. (passwords and usernames are stored in an XML file) Users must be allowed to send a broadcast message to all other users that are logged in. Any user must be allowed to send private messages to any of the established users.The task should be done in a group of max 3 In the program explained during the lab the client sends only 1 message to server ‘hello from tcp client’ server responds with the uppercase message. Update the program / make a simple chat program so that Client can send/receive multiple messages to server. A special exit message is used to disconnect ‘Exit’. Each time client sends a message, server responds with a confirmation of receiving it and its length (use the screenshots in the presentation as a reference)
- How can a client know if a server request will be successful or unsuccessful?The Message structure and partial “server” code -using IPC mechanism message queue- seen below.a. Write needed code for creating message queueb. Write needed code for deleting message queuec. Write the corresponding partial “client” code for this partial server.Message Structure:typedef struct {long int msg_to; // Message in queue for this typelong int msg_fm; // Placed in the queue by this typechar buffer[BUFSIZ]; // The actual message}MESSAGE;Partial Server Code:1. while (1) {2. memset( msg.buffer, 0x0, BUFSIZ );3. if ((n=msgrcv(mid, &msg, BUFSIZ, SERVER, 0)) == -1 ) {4. perror("Server: msgrcv");5. return 2;6. } else if (n == 0) break;7. process_msg(msg.buffer, strlen(msg.buffer));8. msg.msg_to = msg.msg_fm;9. msg.msg_fm = SERVER;10. n += sizeof(msg.msg_fm);11. if (msgsnd(mid, &msg, n, 0) == -1 ) {12. perror("Server: msgsnd");13. return 3;14. }15. }How can a client anticipate failure of a request to a server?
- 52. In the SETUP state : a. the server is setup b. the client is setup c. the server allocates resources for the client session d. the client sends requests to the serverPlease solve it correctly and please provide explanation of your answers. Please answer parts g, h and i. A PC and a Web Server are communicating over a TCP connection. The PC had started the three way handshake with the initial sequence number of 3069 . The Web Server's initial sequence number is 4830 . The window size of the PC is 815 bytes and the window size of the Web Server is 463 bytes. Using the third TCP handshake ack segment the PC sends the http request of the size 396 bytes to the Web Server. Then the Web Server answers with 3 segments containing the requested data. The first segment size is 42 bytes and the second segment size is 276 bytes and the third segment size is 146 bytes respectively. The PC receives all three segments within the timer. But unfortunately the second segment was corrupted. So the PC immediately sends an acknowledgement segment. Assume that the PC uses Selective Repeat/Reject ARQ. g) The second segment from webserver was corrupted. So the PC…in a client system a client transmits a request to a server the server performs a processing operations and the server returns a result describe things that can go wrong