Arcade games

Sort By:
Page 5 of 50 - About 500 essays
  • Decent Essays

    Video games have been around since the 40’s, reaching its popularity from the mass mainstream crowds by the 70’s. Back to the simpler times where there were less pixels and control buttons. Back to the games that didn’t have storylines – no police chases, zombie apocalypses or saving any princesses. Which were what video game creators and fans wanted as time progressed. More games, more visuals and graphics, more dimension, more realism. Thru the years, video games have evolved and expanded greatly

    • 1000 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    Pac Man Research Paper

    • 637 Words
    • 3 Pages

    Pac Man is a game that thrives primarily on challenge. The game is incredibly easy to understand and learn, but not quite as easy to excel in. The controls are so simple, and the aesthetics so minimal, that Pac Man embodies the concept of a traditional, challenge driven game, with no complexity to come between the player and the goals set by the game’s rules and objectives. Pac Man is played primarily for the joy of winning and overcoming obstacles. Despite the simplicity of the gameplay, it manages

    • 637 Words
    • 3 Pages
    Decent Essays
  • Decent Essays

    have their own tastes of video games. so some people play puzzle games like candy crush others prefer to play free for all games like Goat Simulator and others like playing strategy games like Plants vs. Zombies, or PVZ for short. Or if you are a person obsessed with video games and then they outlawed them life would be as dull as a broken pencil. But we should not ban any game genre, maybe people are misjudging video games. One reason is that when people play video games they enter a virtual reality

    • 886 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    the two. One day they decided to hang out and hit the arcade and enjoy the day off school. They decided to challenge one another to some arcade games and ended up in a tie. They decided the way to settle the tiebreaker was to play the newest game in the arcade; MLB 15 the show. At this point in time we are sucked into the video game universe, into a flashback montage sequence where we witness the moment before the end of the championship game. The

    • 726 Words
    • 3 Pages
    Decent Essays
  • Satisfactory Essays

    you, and their evolution has spread across arcades, consoles, computers, smart phones, and all kinds of other electronics. These days games are everywhere. But video games were first made in science labs. in fact the earliest videogame patent on record was in 1984 and it was referred to as a Cathode-Ray Tube Amusement Device (づ ಠ ! ಠ )づ The patent was for a missile simulator game based on radar displays from World War 2. Some of the earliest video games include the Nimrod Computer, OXO, Tennis For

    • 533 Words
    • 3 Pages
    Satisfactory Essays
  • Decent Essays

    his last basketball game on April 14th, that game he played is attention by the whole world, on most of the web sites are all talking about him. Whatever they do or think, Kobe must be a greatness hero in their heart. But he isn’t the one in my heart, the person who i memorize is totally different from Kobe, he did the most meaningful things for me and the people have same feeling with me. His name is Nolan Bushnell, the person who rewrite the blank part of the video game commercial market, and

    • 810 Words
    • 4 Pages
    Decent Essays
  • Good Essays

    Previous evidence has shown that video games portray females as sexual objects, but video game magazines have never been a major part of this documentation. The article “Sexy, Dangerous-and Ignored: An In-Depth Review of the Representation of Women in Select Video Game Magazines” by Howard D. Fisher provides charts, stats, lists, and theories as evidence from video game magazines to make a claim of truth that digital women are treated as irrelevant sidekicks or pinup girls which leads to disrespect

    • 1387 Words
    • 6 Pages
    Good Essays
  • Decent Essays

    Octopi Research Paper

    • 995 Words
    • 4 Pages

    the titular character through a maze while eating dots. When all dots are eaten, you progress to the next stage. Four enemies roam the maze trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost, and when all lives have been lost, the game ends. Near the corners of the maze are four larger dots that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return

    • 995 Words
    • 4 Pages
    Decent Essays
  • Decent Essays

    The video game industry has grown into a colossus of today’s business world over the past forty-three years. Constantly adapting to the changing market, in order to make a profit off of a popular form of entertainment, the video game industry is continually expanding. But, two very important questions, about the industry, exist: Why has the industry become so popular, and where will that popularity lead? By the trend that the industry has shown video game popularity is due in part to the industry’s

    • 688 Words
    • 3 Pages
    Decent Essays
  • Satisfactory Essays

    Things To Look For Collecting Pokemon Plush Toys By Kenji Uehara Jun 22, 2010 Pokemon plush toys are popular with kids that are fans of the shows, movies and games and it has been around for over a decade. In 1996, Game Boy came out with two games, and today that are the second largest media franchise in the world that originated with a video game. The prices that they charge are based on rarity of the toys, and start at about $10 and go up. They base this on availability and the harder they are to

    • 328 Words
    • 2 Pages
    Satisfactory Essays