Boy Scouts Chess Requirments and Answers 2013

Good Essays

Merit Badge Workbook
This workbook can help you but you still need to read the merit badge pamphlet.
The work space provided for each requirement should be used by the Scout to make notes for discussing the item with his counselor, not for providing the full and complete answers. Each Scout must do each requirement.
No one may add or subtract from the official requirements found in Boy Scout Requirements (Pub. 33216 – SKU 616334).
The requirements were last issued or revised in 2013 • This workbook was updated in December 2013.

Derek Boing
Scout’s Name:__________________________________________

Unit: __________________________________________

Neil Kimes
Counselor’s Name: ______________________________________

Counselor’s …show more content…


A combined move of King and Rook permitted once for each side during a game.
The King moves two squares to either side, and the Rook toward which it moves is placed on the square the King passed over.

en passant captures

Abbreviated e.p. One Pawn can capture another e.p. if the capturing Pawn has reached the fifth rank and the captured Pawn is moved two squares forward on an adjacent file. The capture is made as though the opponent’s Pawn had moved only one square forward.

4. Do the following

a. Demonstrate scorekeeping using the algebraic system of chess notation..


b. Discuss the differences between the opening, the middle game, and the endgame. opening The start of a Chess game. The first phase of the game before the middlegame and endgame, in which players try to rapidly develop their pieces, gain room for their pieces to maneuver, and on bringing their Kings to safety.

middle game The second phase of the game following the opening, and the one in which much of the action takes place. The development of the pieces is complete or nearly complete and many pieces are captured or traded as the players pursue their creative plans.


Also called the ending. This is the third and final state of the game after the opening and middlegame, characterized by the relatively few Chessmen on the board. The King is typically used more aggressively in the ending than in the

Get Access