Eric Marinello
COMM 2500
12-4-15
Three-Part Research Project
Part I:
Research Question:
How does cartoon violence effect the youth as an audience?
Work Cited
Coyne, Sarah M., and Emily Whitehead. "Indirect Aggression In Animated Disney Films." Journal Of Communication 58.2 (2008): 382-395. Film & Television Literature Index. Web. 27 Oct. 2015.
Kirsh, Steven J., and Paul V. Olczak. "Violent Comic Books And Perceptions Of Ambiguous Provocation Situations." Media Psychology 2.1 (2000): 47-62. Film & Television Literature Index. Web. 27 Oct. 2015.
Krcmar, Marina, and Anna Hight. "The Development Of Aggressive Mental Models In Young Children." Media Psychology 10.2 (2007): 250-269. Film & Television Literature Index. Web. 27 Oct. 2015.
Peters, Kristen M., and Fran C. Blumberg. "Cartoon Violence: Is It As Detrimental To Preschoolers As We Think?." Early Childhood Education Journal 29.3 (2002): 143. Film & Television Literature Index. Web. 27 Oct. 2015.
Weaver, Andrew J., et al. "Liking Violence And Action: An Examination Of Gender Differences In Children 's Processing Of Animated Content." Media Psychology 14.1 (2011): 49-70. Film & Television Literature Index. Web. 27 Oct. 2015.
Part II:
Research Question:
How does cartoon violence effect the youth as an audience?
Work Cited
Coyne, Sarah M., and Emily Whitehead. "Indirect Aggression In Animated Disney Films." Journal Of Communication 58.2 (2008): 382-395. Film & Television Literature Index. Web. 27 Oct. 2015.
Children
* Forty-six percent of all television violence identified by the study took place in children's cartoons. Children's programs were least likely to depict the long-term consequences of violence (5%) and they portray violence in a humorous fashion 67% of the time. (14)
Psychologists and researchers have conducted many studies to prove that the violence within children’s cartoons correlates with the level of aggressiveness within children.
According to Gerard Jones’s “ Violent Media Is Good For Kids,” violent media indeed has a remarkable influence upon the minds and general growth patterns of children. Jones argues that violent media can actually have positive effects on young people.
The article “Imitation of film-mediated aggressive model”’ is written by Albert Bandura, Dorothea Ross, and Sheila A. Ross in 1963. On the basis of the article carried out by Bandura et. al (1963, p. 4), it is examine that 3 to 5 years old children continuously observe the aggressive behaviour of adult. Then they conduct the same aggressive behaviour in front of doll or other toys. This shows that aggressive behaviour of parents put adverse and negative impact
When it comes to the topic of violent media, some of us would readily agree it’s a controversial subject as to whether kids should or shouldn’t be exposed to it. This is because many children who view violent media react negatively rather than not being affected at all. Where this agreement usually ends, however, is on the question of what effects does it have on children. Whereas some are convinced that it is a healthy alternative for kids to express themselves, others maintain that it causes kids to become more aggressive and contributes to juvenile crimes.
Over the past two decades, hundreds of studies have examined how violent programming on TV affects children and young people. While a direct "cause and effect" link is difficult to establish, there is a growing consensus that some children may be vulnerable to violent images and messages.
Violent media has been proven time and time again over the past 60 years to cause increased aggression in children and young adults. The long term and short term exposure to violent media has been shown to cause “increased feelings of hostility, expectations that others will behave aggressively, desensitization to the pain of others, and increased likelihood of interacting and responding to others with violence” (Committee on Public Education). One of the most famous experiments done on the subject was done in 1961 by the psychologist Albert Bandura at Stanford University. In this experiment children between the ages of three and six were put in a playroom containing a many activities and toys (Cherry). One of those toys was a bobo doll; a 5 foot tall inflatable doll. An adult would enter and either play with the child from a complete ten minutes, the control group, or at some point during those ten minutes begin beating up the doll, the experimental group. They would also say things such as “pow” and “he keeps coming back for more” while attacking it (Cherry).
In his essay “Violent Media is Good for Kids”, comic book writer Gerard Jones argues that there are some benefits of exposing your children to a violent content. Back in the day, children have access to different media entertainments, which mostly were violent. Violent issues can rise from the community, poverty and so fourth. Jones thinks that violent media helps children’s attitude and perceptions in their life in a good way. Jones says,” children use violent stories to meet their emotional and developmental needs”(10).
In SpongeBob SquarePants, social aggression towards other characters are rewarded. For example, when SpongeBob and Patrick first encounter the medieval version of Squidward named Squidley, they mocked and laughed at him for simply asking, “Dost thou talketh to me?” Admittedly, that type of diction does not exist in the modern world anymore so it is strange to hear that. However, this type of behavior does create problems because younger viewers will think that mocking and laughing someone who is different is acceptable. On another note, it is quite difficult to imagine a scenario in which an individual who unleashes physical aggression to be rewarded. However, this type of situation is possible in a show like Rick and Morty. When the “demonic alien spirit” version of morty’s family lunges at Rick, Morty has no choice but to press a button that ultimately melts the family down and finally gets captured in a box. In that scene, both Rick and Morty are rewarded by being relieved of the dangerous presence of the “demonic alien spirit” family. Although this type of situation cannot be translated into reality since the plotline is fictitious, the graphic illustration of the family melting to the ground can desensitize a child’s view on violence. As a result, the child can get used to violence since it appears so much in television programs. In both SpongeBob SquarePants and Rick and Morty, reward and punishment does not occur often. Most of the time a physical or social aggression happens in the show, the rest of the characters just stand by idly. This threatens a young viewer’s perspective on violence, since the shows normalize the aggression. On another note, two examples of positive behavior other than aggression can be seen in Blues Clues. The first example is when Steve asks the audience to lower voice because baby Paprika is sleeping. This teaches good manners to young
Evidence: The National Coalition on Television Violence brought to light Dr. Thomas Radecki’s words that, "The cartoon and violent toy studies show that these materials cause children
Gerard Jones is quite a fan of The Hulk and Tarzan comic books. In his essay “Violent Media is Good for Kids” Jones argues that the violence in those and other comics teach valuable lessons that will help children understand difficult emotions. Jones states that in “try (ing) to protect our children from their own feelings and fantasies, we shelter them not against violence but against power and selfhood.” Throughout the essay Jones relies on personal anecdotes that reveal his opinions about violence in comics and other media instead of citing formal research. Jones’ personal experience is that violent media is not generally harmful, and fills an important place in childhood imagination and play.
Becker-Olsen, Karen L., and Patricia A. Norberg. "Caution, Animated Violence." Journal Of Advertising 39.4 (2010): 83-94. Business Source Complete. Web. 9 Sept. 2015
The study was conducted at a local public school in central Minnesota. The children were told to write down the Disney princess they admired most. However, there is evidence that child-based movies have become significantly more violent in recent years, and that parents
Children view violence in different ways when they watch it on television, whether it is cartoons or a type of drama and action programming. After children have watched these television shows, they may have interpreted the meaning into a negative behavior. It could influence them by becoming aggressive, afraid of the world that surrounds them, or it may lead to confusion. When it is said that children may become confused because their parents teach that violence is wrong. When they view someone in a “superhero” position participating in violence, they may see that as it is all right for the simple fact the good person does the action. According to the American Academy of Children and Adolescent Psychiatry, “the impact of TV violence may be immediately evident in the child's behavior or may surface years later (AACAP, 2011).”
As evidence has shown, children view many violent scenes while watching television, movies, or playing video games, but the question still remains: What psychological effect does violence in the media have on children? Research over the past 10 years has consistently shown that there is a cause-and-effect relationship between media violence and real-life aggression (Strasburger 129). Violence in the media can lead to aggressive behavior by children and teenagers who watch the various programs. Of course, not all children who watch television, or movies, or play video games develop aggressive behavior. However, there is a strong correlation between media violence and aggressive behavior. A study, published in the Journal of the American Academy of Child Adolescent Psychiatry, examined how children's television viewing practices are related to aggressive behaviors. The results revealed that children who reported watching greater amounts of television per day had higher levels of violent behavior than children who reported lesser amounts of television viewing (Singer 1041). Witnessing violence is an important determining factor in violent behavior. The media serves as a means for children to witness violence. According to Bandura's Social Learning Theory, children imitate behavior that they see on television, especially if the person performing the behavior is attractive or if the