Object Oriented Refactoring Lifecycle Survey K L K Pratik Rao, Himanshu Jangra, Rishika Reddy, Harika M Computer Science & Engineering Dept., University of Texas at Arlington Arlington, Texas, USA Klkpratik.rao@mavs.uta.edu Himanshu.jangra@mavs.uta.edu rishika@mavs.uta.edu harika@mavs.uta.edu Abstract— Index Terms— 1. INTRODUCTION 2. RELATED WORK 2.1 Serge Demeyer and Stephane Ducasse 's Refactoring Process This is a five step technique based on class diagram. Step 1: Create Subclass Step 2: Move Attribute Step 3: Move Method Step 4: Split Method + Move Method Step 5: Clean-up The advantage of this technique is that it’s easier to find elements which are easily passed by because these elements change their position after the making …show more content…
The disadvantage point is that it makes unnecessary repeated position moving even of the optimized element. 2.3 Process Design for Software Reuse Lee et al. proposed a four step process design for refactoring. Step 1: Reverse Engineering Step Step 2: Target Definition Step 3: Refactoring Step Step 4: Testing Step Fig. 1. Detailed Refactoring Step Class Performance: This work made classes have enough attributes and enabled them to improve performance as a refining object-oriented system by deleting unnecessary relationship of classes on applying various equipment in object-oriented supporting for software system refining. Speed Improvement: The execution speed improved by around 12% for common classes and 46% for core classes. 3. MOTIVATION A software project is capable of becoming a monster of missed schedules, blown budgets and flawed products”. An approach to achieve meaningful deductions in software costs is to acquire an existing software system as opposed to creating another particular case. Often, though, the available software systems will not provide an exact fit for the problem at hand. Software that solves a same problem might be available, but such software may need to be modified in some way before it can be reused. These changes may involve restructuring the software. As the software is enhanced, modified and adapted to new requirements, the complexity increases and
Speed lessens the need to manage converted resources as they pass through the operation. Speed helps to get the solution of the problems by maintaining dependability.
Refactoring is the process of changing a software without altering its external behavior but improves its internal structure [1]. It can be classified into internal quality attributes such as Depth of Inheritance Tree and Coupling between Objects and into external
Managing the development of major software systems and estimating the cost of that development have always been difficult, but they can be especially challenging in dynamic and continuously evolving government environments. At the same time, advances in computer power, computational analysis, and engineering methodologies are transforming the way new systems are developed.
The computer software industry is a relatively new development on the international market place. Only a few decades ago, there was no such industry at all. Thanks to a number of innovative software developers, the rise of the industry has become a booming success. The industry itself increased dramatically in the 1990s. It was during this period that software was growing in a number of other supporting industries. Software soon became an integral part of industries like healthcare, business applications like databases and network structures, personal finance, and education (Kent & Williams 1997). The more intertwined it became with other business applications, the more successful software became as a
Once the requirements are determined what the system must do, an analysis can be conducted to determine if it is more cost effective to develop the software in house or purchase commercial off the shelf software. In the analysis, both options should include the advantages and disadvantages of both approaches. If it is determined to develop the system in house each component of the system can be refined in detail in layers until they are detailed enough to validate the model of the new system. Utilizing a top-down approach can take advantage of new technology and development of the new system will help control development and cost and deliver a system faster, but the disadvantage of this approach is the system cannot be used until it is fully developed and tested. A bottom-up approach may take longer to develop but the system can be used after completion and testing of the first component, which the organization can see immediate results of the project and the new system can benefit the organization earlier on their
Answer: to answer this question very important to see the all four important and basic steps software cost estimation as followed:-
Base on the analysis the reference, the general consensus in the research is that this enterprise project fell into the most basic traps of software development, from poor planning to bad communications throughout the lifecycle of the project. Our team will focus on the following aspects including scope, human resource, procurement, unrealistic scheduling, contracting and contract management, program management and enterprise architecture, the report will analyze each topic and make corresponding recommendation to improve the practice.
As technology evolves, we have available new and better ways to solve problems. In IT or Information Technology, we are often asked to implement new technology solutions to make users more efficient. These usually are projects of various sizes and always involve research, planning, preparation, implementation, maintenance, support and troubleshooting. As an example a completed project might make work-flows easier, faster and reduce errors.
In today’s business world the software that a business uses and develops to control their data and manage their business is a critical dimension for the company’s success. While some companies might still believe that IT and software are tangential and purchase their software off the shelf this is becoming less and less of a viable option for companies looking to compete in larger markets. Some companies purchase their software off the shelf, but most companies are seeing the need for customized software whether developed in house or custom ordered. In fact, eighty-seven percent of recently surveyed companies as reported by Joe McKendrick for Service Oriented on ZDNet, said that “building their own software was essential to innovation”. This is a trend that only seems to be growing as business grow more specialized and data becomes more and more critical for making essential business decisions. Each year a company’s software does more and more for the business, whether their software is point of sales, database tracking systems, mapping software or order managements systems, just to name a few. Every management team needs to consider their abilities to develop, modify and create the new software that powers their business moving forward. USM currently struggles with the speed and efficiency that software is developed, and this is hindering our ability to compete in a difficult environment. Examining both new and old methods of developing software and comparing them
Reasonable resources allocation to software phases is a vital factor for the success of software projects[52].Effort distribution to phases is the key to a more efficient resource allocation.
more space for the bigger motion. However, as the structure is limited by the bond angles, all the
1 I. INTRODUCTION 27 focus on the business need to complete the project in a 28 more cost efficient way. Complex software designs often
In the software industry, it is common place to find large and very complex software system development projects with the number of individual requirements expected from it running into the multitude of thousand many times. There are usually more requirements than you can implement in the allocated stakeholder’s time and resources. The software solution that the customer has in mind and wants to be in place cannot be delivered in a single release. Even if it could be done, it would be a very costly affair which would eat away a lot of time and pose greater risks due to the nature of the ‘big bang’ approach one has to follow to implement it. Further, there will also be restrictions in the form of
this same advantage can also be a limitation, since the performance of one component may be artificially limited by another. For example, we may be interested in disk performance, but a slow video accelerator will slow down a benchmark that has a high proportion of video content. This in turn could affect the workload presented to the disk drives.
as it written in a low level language it isn’t as efficient as others that many use high-level languages.