Optimal alarm sound design:
New design process for noticeable, but pleasant sounds
Author 193
Track 3: what the beep?
ABSTRACT
The goal of this research is improving alarm sound design, focusing on the paradox of noticeable versus pleasant sounds. The characteristics of annoying sounds correspond in large extend to the characteristics of noticeable sounds. Therefore it is difficult to design an alarm sound, which is noticeable, but not annoying. A lot of studies are conducted along aspects which make sounds annoying and several guidelines are described for designing noticeable alarm sounds. However, no data is conveyed about the combination of these characteristics linked to sound design. In this study an existing design process
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High frequency is also linked with harmonics, because a harmonic is a sound whose frequency is higher than the keynote of that sound observed by the ear. Furthermore, modulations contribute to an annoying sound, while discontinuous sounds provide a noticeable sound. This is conflicting, because if a sound has modulations it is not discontinuous as a result of the changes in tone.
So most of the characteristics of annoying and noticeable sounds are similar, whereby it is hard to design an alarm sound that is noticeable, but not annoying. All the corresponding characteristics are focused on type of sound. However, there are other factors which can influence the perception of annoyance and the noticeability of sound. These factors are particularly related to the context. Research of Philip (2009) also showed the relationship between the annoyance and noticeability of sound. She showed a significant correlation between the urgency rating and the annoyance rating of alarm sounds. The urgency rating can be linked to the noticeability of the alarm sound, which in essence points towards a relationship between the annoyance and noticeability of a sound. Yet, there are no papers with guidelines or methods to deal with this problem.
Purpose
The overall goal of this research is improving alarm sound design, focusing on the balance between noticeable and pleasant sounds. The aim of this
effects of harmonic or consonant music versus enharmonic or dissonant music. Consonant music is pleasing to the ears, while dissonant music is unpleasant and irritating. It can be almost painful to the trained ear. They examined whether dissonant music had a greater negative effect than consonant music on response times. The results of their findings suggest that even though participants were instructed to respond to the cognitive stimuli as quickly as possible, they were unable to ignore the dissonant music, making their response times considerably slower than in the other test
Sound is a very important part of a movie as it can set the mood in the situation; Tim Burton used diegetic sounds perfectly in Charlie in the Chocolate Factory to set that dark eerie mood. At the beginning of the movie where you see all the machines that are used to make chocolate, a the machines are working it is playing a low pitched song while the viewer hears the machines press down on the chocolate to mold the chocolate. The sounds the machines make combined with the music makes the scene’s mood a lot less more cheery like yeah chocolate but also gave an mysterious feel about it. Another example is when the group is greeted by wax puppets singing an upbeat song,
Alarm fatigue is a growing national problem within the health care industry that links medical technology as a serious hazard that poses a significant threat to patient safety within hospitals across the country. Alarm fatigue occurs when nurses encounter an overwhelming amount of alarms thus becoming desensitized to the firing alarms. Alarm desensitization is a multifaceted issue that is related to the number of alarming medical devices, a high false alarm rate, and the lack of alarm standardization in hospitals today (Cvach, 2012). Desensitization can lead to delayed response times, alarms silenced or turned off, or alarms adjusted to unsafe limits, which can create a dangerous situation for the patient. Alarm fatigue
Over the past weeks I have been adding sounds to a moving image clip. Research of the science behind sound and of professional sound recordist would be key, anything from microphone techniques to personal safety would need to be taken into account on the recording side, whereas an understanding of the software and tools within it would be needed for the sequencing.
Walker & Avant (2010) state the next step in the analysis of alarm fatigue is identifying the uses of the concept in literary sources. To gain a better understanding of how the term alarm fatigue was developed, definitions from Merriam-Webster’s online dictionary (2015) were obtained. There was also research performed, looking at nursing and health care research regarding the term alarm fatigue, as I found there was a plethorah of information available regarding patient safety and hospital noise levels.
People all over the world have sounds that rarely occur that irritate them, like nails on a chalk board, a fork scraping a plate, or car alarms. But sometimes every day sounds that most people barely notice, other people really notice. Some major examples are sounds like chewing, nail tapping, swallowing, and the clicking of a keyboard. These individuals do not notice these sounds more because they want to; their mind automatically detects the sounds and continues to focus on them. These people usually become enraged by the sounds they hear because a switch inside their head has been flipped to activate a negative response. This oversensitivity to small sounds is a mental disorder called Misophonia. It is a
Noise is possibly one of the most important parts of sound in this film. There are so many different motifs, the most prevalent being the clicking sound. The film opens with the credits and the ticking of clocks. The ticking of the clocks is both diegetic and nondiegetic; At times when the clocks are shown onscreen, it is obvious that those sounds are heard by the characters whereas often the ticking is used as not only a reminder of time, but also to keep
The sound of keys in the right moment, the crinkling of money. The sound in Jaws to indicate that the shark was coming. We hear the last sputtering burst of flame, the gushing of red fluid and the last gasps of the creatures ( Barsam pg.388) In the “War of the world’s “the movies sound effects, more than its music produce
Not only is there a conflicting dissonance between the diegetic and non-diegetic sound as discussed previously, this element is equally present within the incidental music itself. Quite frequently a single beat or rhythm is introduced and subsequently grouped with differing, often incongruent beats, sound effects, noises, and tones. Combining a huge assortment of audio techniques, varying greatly in style, tone, and tempo, the background score is erratic and unpredictable and it injects the film with a volatile, unrelenting feel. Futuristic melodies, distorted and muffled noise, screeching static sounds, pulsating beats, siren-like music, pounding, banging, grating, and soft, echoing tunes are all combined and jumbled together at different times, never letting the audience get comfortable with anything it hears. This effect is amplified by suddenly starting and stopping, changing speeds, and alternating levels of volume to the already perplexing and unnerving soundtrack. These strategies, much like the foreboding antagonist, constantly remind the audience of the looming, impending doom the characters face, even in the safest of settings and in the most mundane
My day begins with the obnoxious ringing of my phone’s alarm clock. The alarming sound itself, although annoying, is consonant and would otherwise be appreciated if it was not seven in the morning. This morning I did notice something different when waking up in that I chose a high pitch, but pleasant song in order to wake me up. The pitch of the song is enough to get me awake and the consonance of the song is also enough to make me happy. After going through this thought process and waking up, I finally get dressed and go on my way to school.
Statute law also deals with nuisances. The Public Health and Wellbeing Act 2008 (Vic) (“PHWA“) applies to any nuisances that are, or may be, dangerous to health or expressly provides that a nuisance includes any noise that is or is liable to be dangerous to health or noxious, annoying or injurious to personal comfort.
In an effort to understand something so new researchers are conducting ongoing studies to understand how sound can affect people in such a negative manner. While there is not enough evidence to consider it a separate condition, like OCD, strides are being taken to make this disease brought to light. This disease is called Misophonia, a condition in which a person has an acute emotional response of anger or disgust to a commonly occurring auditory or visual stimulus referred to as a trigger (Dozier, 2015). For the purposes of this evaluation, I will be concentrating on the auditory aspect of the disease.
Why would it? The shrill, repetitive sound causes your heart to race, and you wake up annoyed and uptight. Now, consider how you'd feel if you were awakened by the soothing sounds of your favorite music. Sounds like a much better way to wake up, doesn't it? You can program a home music system to begin playing your favorite music at a set time each day. Coordinate the timing of your music to the lights slowly coming on, or the blinds automatically opening at a slow pace and you have a recipe for morning success that will carry you throughout the
Noise is possibly one of the most important parts of sound in this film. There are so many different motifs, the most prevalent being the clicking sound. The film opens with the credits and the ticking of clocks. The ticking of the clocks is both diegetic and nondiegetic; At times when the clocks are shown onscreen, it is obvious that those sounds are heard by the characters whereas often the ticking is used as not only a reminder of time, but also
During LMC 3403 I acquired a foundational vocabulary for discussing and analyzing sounds, voices, and modes of listening through the work done on my blog post. I learned about soundscapes and how the use of tempo, pitch, and intensity create different emotions; contribute to the overall goal of the environment. For instance take a weight room and library for instance. The goal of a weight room is to give high levels of effort and physical effort. So you may have loud intense music playing, this gets the blood going. You also may here the low grunts of other athletes exerting their efforts. This creates an environment of hard work and motivates you to work harder. Now take a library for example you may here the low hum of the air conditioner, the thuds of books going back on the shelf, and the