Pros And Cons Of Army Simulations Theory

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Abstract
Overview/Summary of Both Articles (naming the Article Titles and Authors)
This paper explores four published articles published in relation to the theory presented by Raymond A. Noe in Employee Training & Development. All four articles were published online (Internet) and compared to Noe’s text offline (non-Internet). The topics discussed are the pros and cons of Army Simulations and the virtual training environment of today’s soldiers. Three of the four articles confirm Noe’s opinion of the value added (both monetarily, as well as, the ability to train in situations that would not be possible to train for in real life) of virtual simulations (Sims) in the Army training environment. The fourth article, however, shows a flaw with
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But the cost is much less than the hourly cost of taking helicopters out of service to teach pilots” (Noe, 2017). Below are outside articles that either agree with the overall opinion of Noe, or disagree with certain aspects.
According to Raymond A. Noe in Employee Training & Development, the world of virtual simulations in the U.S. Army is not only cost efficient, but also a training tool that allows soldiers to “focus on important safety issues and emergency procedures that are impossible to replicate” (Noe, 2017) in real life events. This theory is repeated by many. David Vergun interviewed Maj. Mike Stinchfield, chief of the Training Innovation Facility, Army National Simulation Center, Army Combined Arms Center, Fort Leavenworth, Kansas for MilGaming
Online.

In this article, Vergun states, “Simulators are cost-effective in terms of fuel and maintenance, and they also allow trainers to simulate variables that are dangerous and costly to simulate in real life: weather conditions, difficult terrain and enemy attacks.” (Vergun, 2016). Simulations are used all across the world to train soldiers of all ranks in basic, and advanced, procedures. For example, Virtual Battlespace 3 (VBS3) is used at most military installations in the United States. VBS3 is used primarily to support dismounted patrols and convoy operations; as it is a 3D
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