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Super Nintendo Research Paper

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If you grew up with Super Mario or even this being your first experience playing the video games your in for a really exciting experience. Nintendo is coming out with a new game called Super Mario Maker. The game gives you the ability to create, design and share your own Super Mario stages with an online player base. Of course it will have already made levels you can try your hand at as well. I have always loved playing Super Mario as a kid and also playing it as a family after school or on the weekends. It's a game that every home should have to play alone or with friends and family it is for all ages and play styles. The creator of Super Mario Shigeru Miyamoto has always had big dreams and ideas for the games he creates. With Nintendo …show more content…

They are designed as a platform game, meaning as the player you guide Mario over obstacles, and jumping between suspended platforms to advance in the game. There's timers and goals you have to meet to finish each level. If the time runs out you lose a life and have to start again from the beginning. Unless you were lucky enough to reach a midway point, then you would start from there to continue to the end goal post. There's the normal levels that you can go at your own pace trying to complete it either nice and steady or as fast as you can go. Mario does have the side scrolling levels where you can only move as fast as the game scrolls to the right. It slows you down a bit due to you would want to wait for the scroll-er to reveal your path a bit just in case there's a drop off or a monster you might want to …show more content…

Having a simple idea to create a game that allows players to build their own levels of varying difficulty in 8-bit or 3D graphics. Then playing them straight away and even sharing them with other players. Challenging players to complete the levels you've create and ones they've created. This concept opens up a whole new depth of game play elements where level creation arguably makes the game everlasting. Once you have played Mario so many times you become more aware of when you need to jump and move faster. When needing to fly over the level using the feather and cape power up. It has a lot to do with eye hand coordination and being able to hit the button at the correct time to get the desired result without having to look at the controller. Knowing if you look away from the screen at your controller to do a jump you might have already died in the

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