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The Most Dangerous Game By Richard Connell

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Richard Connell 's short work of fiction “The Most Dangerous Game” blurs the line between humans and animals and explores some of the causes of fear, especially the primal fear of being hunted. Appropriately, it is a suspense-driven work and relies heavily on the use of certain techniques to make sure the reader feels, or at least understands, the terror that the protagonist Sanger Rainsford feels. In the narrative, two techniques are combined to create suspense: careful use of foreshadowing creates unease, while prolongation when describing critical moments and events causes tension for the reader. Connell 's use of foreshadowing induces vague apprehension in the reader. When Rainsford arrives on the island, it has already been implied that he is a proficient and experienced hunter through his conversation with Whitney. This deduction is reinforced later in the story when, through General Zaroff, it is revealed that he has written at least one book about hunting. Why, then, is he unable to “recognize the animal that [makes] the sound” (16) he hears as he swims toward the island? He hears it twice, and meanwhile, “his ears, expert in such matters” (15) identify the sound of pistol shot. The very fact that Connell states he is unable to identify the animal 's cry implies that Rainsford usually has the ability to identify such sounds, so what manner of animal must it be to confound the expert hunter? These questions, raised by the foreshadowed animal cry, generates an

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