From the words of C.S. Lewis, “Hardships often prepare ordinary people for an extraordinary destiny”. Facing hardships and breaking free from their normal world allows the hero inside of people to come out. Many stories document this journey of a hero through the Hero’s Journey Archetype. In the short story “The Most Dangerous Game” by Richard Connell, a man named Rainsford stumbles upon an island where humans are hunted by a crazed man. The hero’s journey archetype is implemented throughout Rainsford’s experiences in the story. Richard Connell used the Hero’s Journey Archetype to structure the plot and develop the theme that with clever thinking and lots of hope, one can succeed at anything. During the Departure stage of the archetype, the author introduces the conflict the hero must overcome in order to learn his lesson. The hero is first introduced to the problem in the Call to Adventure. To illustrate, Mr. Connell expresses the moment Rainsford starts to realize the sinister happenings on the island, as General Zaroff explains that “Every day I hunt, and I never grow bored now, for I have a quarry with which I can match my wits”(7). This portion of the archetype adds information about the hero and the setting to the exposition of the plot, which helps the reader understand what problem the hero has to fix. The conflict of the story is introduced in the Call to Adventure as General Zaroff describes what exactly he hunts: humans, the only animals that can reason for
Hunting big game animals for sport was a popular pastime with the wealthy classes following World War I. The morality of killing for sport was not questioned in reality, but in this short story the author does question it by taking it a step further and having the protagonist, Sangor Rainsford, hunted by the antagonist, General Zaroff.In a short story full of irony, one of the greatest ironies of Richard Connell’s “The Most Dangerous Game” is that General Zaroff repeatedly tells Rainsford that he maintains a sense of civilization on his island.
Archetypes are defined as “a typical character, an action or a situation that seems to represent such universal patterns of human nature.” (“Archetype”) The short story “On the Rainy River” by Tim O’Brien is about the internal struggle and the journey he faces after he is drafted to serve the army. The classical hero’s journey archetype is similar to Tim O’Brien’s journey in his short story, “On the Rainy River,” with the exception of the arc length and depth of transformation.
Who would you rather face in the middle of the night? A murder that kills people for fun, or a crazy man that buries people alive and screams in their face because he is crazy. In the story The Most Dangerous Game By Richard Connell, is based on an island where this man lives and he hunts animals. But he gets bored hunting animals, so he starts hunting humans. Ranisford just so happen to be one of those people. The second story The Cask Of Amontillado is about a man whose wants to get revenge on someone so he takes him into the catacombs, and he buries him alive by filling the room with mortar and brick. The one that I think that is the most Disturbing is The Worlds Most Dangerous Game
Imagine you, a well known hunter, are stranded on a humid, tropical island with no wildlife other than a psychotic man. This psychopath is a fellow hunter, but desires to poach even greater and smarter game with extremely high intelligence, and is the smartest animal of all -- humans. Throughout the story, the author creates a suspenseful mood through several conflicts the main character encounters, while struggling to survive the “most dangerous game.” In Richard Connell’s short adventure story, “The Most Dangerous Game,” Rainsford, a hunter, travels to South America on a hunting expedition, when he carelessly falls off his yacht and into the Caribbean Sea. Struggling to find a place to rest, he swims to an island off in the distance. Upon reaching the island, he comes across a large building where he is warmly welcomed by the owner of the establishment, also a renowned hunter, named General Zaroff, only to find that he is a lunatic. After learning of General Zaroff’s sins, Rainsford is challenged by the general in a game of life and death, and their specialty, hunting. From beginning to end, the author of this short survival story creates a suspenseful mood through the three main conflicts the main character encounters.
For an abundance of stories the conflicts do not include man vs. man, man vs. nature, or man vs. himself. In the story “The Most Dangerous Game” by Richard Connell this is not the case. The main character Rainsford is frequently facing multiple struggles. The story would not keep you on the edge of your seats the same way unless he is constantly fighting through something no matter how big or small the problem is. For example Rainsford the sailor fights nature in this story. In addition to this, he struggles through the toughness and wits of other men. Furthermore, in this story Rainsford puts up with himself as he fights his mind running through the jungle constantly making last minute, and risky decisions. This story shows countless examples of man vs. man, man vs. nature, and even man vs. himself.
Whenever you hear the word evil or immoral, what pops up into your head? The character General Zaroff from a story called “The Most Dangerous Game” written by Richard Connell pops up into my head. General Zaroff is a man who lives on an island called Ship-Trap Island. Zaroff proves his immorally so many ways in the story. He lures sailors onto this island by using a bright light to trap them into a fake cannel, kidnaps the sailors, and then hunts them. Zaroff is an evil person who kills humans for the fun of it. Zaroff considers killing humans a sport, does not think it is murder, and forced the main character, Rainsford, in the book to be hunted.
One method Richard Connell uses to create suspense in “The Most Dangerous Game” is slowing down the exposition with the purpose of dragging it out and creating a pace that keeps the reader waiting in a prolonged state of suspense. For example, on page 9, Rainsford stumbles upon the chateau after washing up on Ship-Trap island where he is greeted by its owner, saying “‘It is a very great pleasure to welcome Mr. Sanger Rainsford, the celebrated hunter, to my home...I am General Zaroff.’” Connell is using this part of the story to introduce a primary character, General Zaroff, which is a typical component of the exposition; however, it is unique in that he has taken four pages so far and has barely brought the soon to be antagonist into the
Richard Connell, in his short story “The Most Dangerous Game” shows that people can change depending on the situation, especially in a life or death situation. Connell shows this through his use of foreshadowing, setting and symbolism.
Many different stories have many different meanings behind the story . Many of the give people ways to succeed in life . The stories can help people in many different ways . In the short story " The Most Dangerous Game ," by Richard Cornell the big game Sanger Rainsford is tested in the following ways : Strong versus the Weak , the value of life and not becoming what he fears .
Richard Connell, the author of “The Most Dangerous Game,” used the setting in different functions through perseverance in his short story.
5. General Zaroff presents himself to Rainsford as a gentlemen with a civilized lifestyle. But his real personality and morals contrast to his appearance that Rainsford first perceives. The way Rainsford respond to this difference shows that he values human life, honesty, and fairness. Rainsford’s morals of human life vary from Zaroff’s morals of preserving the thrill of the hunt, clash together. Rainsford’s morals of human life go against what Zaroff was doing with his “quarry.” This contrast in appearance, reality. and morals is what creates the conflict of “The Most Dangerous Game.”
In his short story, “The Most Dangerous Game,” Richard Connell writes of a hunter named Rainsford. He finds himself cut off on a Caribbean island where he must survive a treacherous game of hunting. Throughout the story, Connell emphasizes the suspense of this story and places a sense of fear into the reader’s mind. He uses the literary devices of foreshadowing and imagery to suggest that terror and danger can be felt by even the strongest and boldest of men.
In the short story “The Most Dangerous Game,” by Richard Connell the protagonist, Sanger Rainsford experiences mental and physical difficulties that challenge his beliefs. The author uses the conflict in order to show the changes in Rainsford from the beginning to the end of the story.
Hunting is a hobby maid for people who likes to be outside. In the story “The most dangerous game” by Richard Connell shows that it takes skill and practice to survive. Zaroff demonstrates that he is skillful, careless, and harmful.
Some people go about their lives sipping coffee and watching the weather channel whilst others live a more thrilling one--skydiving and mountain climbing to get a glimpse of that sweet adrenaline rush. Well, in the story “The Most Dangerous Game” by Richard Connell, the protagonist who goes by the name Sanger Rainsford, lives the more adventurous type life; hunting wild animals. Now, this is usually the typical day for Rainsford, but what happens when he falls overboard from his yacht on a trip to go hunting is just the beginning of one of his most unfortunate adventures. Spinning back the hands on the clock, Rainsford is sailing on his ship whilst having a conversation with one of his crew members, Whitney. She explains to Rainsford that the island is eerie and mysterious and gives her this weird feeling that she isn't quite able to put her hands on but the all too stubborn Rainsford ignores these warning signs seeing it as simply just imagination until he falls overboard and lands on the island. From here on throughout the story, Rainsford is best known to be courageous, very skilled, and quite feather-headed.