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Video Games Scapegoat

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Are video games the modern day scapegoat for violent behavior among youths? Christopher Ferguson states that video games have become the newest in a long line of scapegoats, “explanations rely on weak social science… In past centuries, a variety of art forms have taken blame for societies problems. From religious text, to literature, to jazz, to rock ‘n’ roll, and rap… People have viewed various forms of media as being responsible for personal failings” (Ferguson 2007). These statements show that society has also had a tendency to blame their shortcomings on whatever seems to be the newest thing to arise in popular culture, and that no real evidence has been found to prove a correlation between aggression and video games. In his argument Ferguson

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