Video Game's Violent Effect on Youth

1186 WordsJun 23, 20185 Pages
Imagine this you’re a parent reading quietly in a room, then you hear shouting and stop coming from your child’s room. You normally well behaved child is screaming and shouting after losing a games in call of duty, and you are wondering why he is acting like this. What you might not realize is that it could be the violent video game affecting his behavior. The effects of violent video games in youth have devastating effects on them. These effects can range from violent behavior to acting out in school, and even possibly maybe even crime. The games you kids play could be more violent then you even know. Call of Duty, one of the leading first person shooter games, is all about war, and killing the enemy. Grand Theft Auto, is a big seller…show more content…
Playing violent video games is worse the watching violent television because in video games they control the action of whom or what you are playing; they are the ones to pull the trigger (Sohn, Emily). Researchers from the Indiana University did a study where 22 kids played a violent game for 30 minutes and another 22 played a nonviolent game. The kids who played violent video games amygdala were more active; this part of the brain controls the fight of flight response. The kids who played violent games also had less frontal lobe activity which is the part of the brain that stops our self from kicking, punching, etc. (Sohn, Emily). A man named Bushman did some studies with kids randomly assigned to play Doom 3 or Killzone, violent video games, or MarioKart or a Tony Hawk game which are nonviolent games. After which they were told to give a blast of sound from 1 to 10 to another person, who they did not know was imagery, anything over and 8 would cause hearing damage. The kids who played violent video games gave there partner loader noises, sometime to the point to cause them to go deft (Sohn, Emily). Violent video games have some positive like being a stress reliever and being fun, also that they improve manual dexterity and computer literacy (Norcia, Andrea). Christopher Ferguson points to research that shows violent video games for young adults has a positive effect as a better stress reliever (the psychological effect of violent video
Open Document