In the presently highly digital world we live in, there are essentially two types of graphic “files” used, the bitmap and the vector graphics. Both have an overall similar principal but differ in various sub-arrays, which bring along each of their own advantages and disadvantages. To begin with, the word bitmap originated in the year 1973, and came to be by adding the words bit + map which literally means a map of bits, which perfectly describes the nature of a bitmap graphic. A bitmap is composed of thousands of pixels, each of which has it’s own fixed position and can be individually edited, which forms an overall bitmap graphic/image. Bitmaps are largely the standard for Internet graphics but however contain disadvantages. Bitmaps are largely …show more content…
The differences between the two are that each caters better for different purposes. To begin with, bitmaps are better suited when viewing realistic images with many fine details since it is comprised of thousands of pixels. Vector graphics do not possess these many pixels, that is why they are more suited for graphics with more “cartoon-like” form. Secondly, when it comes to scalability and the re-sizing and enlargement of images, vectors by far have the upper hand. As opposed to “ready-made” fixed set of pixels, vectors are comprised of lines and shapes, which can be re-rendered to leave the new image with smooth, non-distorted lines. Additionally, bitmaps and vectors differ when it comes to file size. In the case of bitmaps, the file size depends on the size of the image/graphic, the larger the image = the more pixels it contains = the larger it’s size. However in the case of vectors, file size depends on the complexity of the image/graphic, the more complex the image = the greater the number of objects it’s comprised of = the larger it’s size. And finally shape, whereas bitmaps …show more content…
When written, the width measurement is always written first. Aspect ratios all have to deal with the amount of empty space you are willing to have surrounding the “main subject”. Awareness of the different aspect ratios provided by the device in hand may lead to better compositions in the image. The difficulties with aspect ratio are that when there is an inconsistency, one must either crop the image or compromise the size of the image. Furthermore, when the aspect ratio of a particular image is not compatible with the screen, upon which it’s displayed, black stripes are used to adjust the difference without compromising the
Distinguishing between scale and proportion is significant in depicting a specific image in which the size is questionable and cannot be visualized accurately. According to the textbook, scale is the size relation of one thing to another. However, Proportion is
In this day and age anything is possible, whereas just a few years ago all we had for creating graphics were a pencil and paper.
To introduce color composites, histograms, and scatterplots as tools for exploring image data stored in database channels
A bit is a single number or a single value which can be either 0 or 1 and this value is represent the digital information. A byte is a sequence of bits; like a sequence of digital information, usually eight bits equals to one byte.
These maps show different elevation points, contours, mountains, valleys, bodies of water, and vegetation. You can only find the elevation and contour information on a topographic map, which makes it different from any other map. People use topographic maps for many different things. One reason people use topographic maps is for hiking. It helps people locate trails, and find there way back to where they started. Contour lines show the different elevations of the landscape. It also shows how steep the slope of the elevations are. Contour lines only show certain elevations. The lines are evenly spaced apart. It makes reading the map a lot easier to do, because it is not as
Digital graphics are in their own way an art form, digitally constructed to create phenomenal images. However, you need to have some sort of artistic ability combined with a suitable computer system before you can design the perfect graphic.
These data items for recovering a tile image T are integrated as a five-component bit stream of the form in which the bit segments represent the values of the index of B, the rotation angle of T , the means of T and B, the standard deviation quotients, and total number of tiles, respectively. In more detail, the numbers of required bits for the five data items in M are
Bit- The smallest unit of data stored in a computing device, representing a single binary digit of value 0 or 1.
uses warm tone shades that are appealing/attractive to the eye and distinctive from one another.
WILKS, J. j., CUTCHER, A. l., & WILKS, S. s. (2012). Digital Technology in the Visual Arts
Yet as a result of the constant update of technology and the growing personal computer industry, the creation of such work can be recreated at the fraction of the cost or at no cost by anyone. This is computer generated imagery at its finest and most accessible
In today’s society, technology and art go hand in hand. Art has been around for a long time but technology such as computers are still very new. These two mediums have comingled and now evolve and effect the other. Art has changed to reflect the vast improvements technology has contributed to communication and the ability to create using digital space. Technology has also changed with artist pushing the boundaries of what is technical possible in the digital realm. Much of today’s art is created and presented in digital formats. The question of whether digital art is truly art has risen among many critics in the art community.
The primary objective of this paper is to identify two of the various theories, practices, and technologies that are closely associated with the Digital Design specialization. This paper will describe each chosen theory, practice, and technology as well show the relation to how it will specifically impact digital design. It will go into depth about the theories Graphic Design and Gestalt Theory, the practices Works-Every-Time Layout and Thumbnail Sketches, and the technologies Adobe InDesign and Adobe Photoshop.
Digital art is a general term for a range of works by the artists who use digital technologies as a major part of the processes of creation and representation (Paul, 2006). Specifically, digital technology refers to the application of computers as media and partners for the artists in creating art works. However, digital industry is often a vague term and does not clearly define the final form of the art work. In his book called Art of The Digital Age, Wands (2006) has classified digital art works based on their final tool to digital prints, sculpture, installations and virtual reality, performance, music and art of sounds, video and animation, software, databank, and the art of gaming. He says although many digital arts including digital picture
It creates bitmapped images. Bitmap Images is one of many types of file formats for images stored in a programmed form. It carries the extension .BMP. Computers use bits of 1 and 0 to store data. A bitmap is literally a map of bits that form a particular picture when rendered to a display like a computer monitor. Adobe Photoshop is a well known program used by digital photographers around the world. The great quantity of Photoshop tips and tutorials make this a very easy program to learn and to use. Photoshop can be used to take any existing image and give it a professional, polished looked. Borders can be added and pictures tweaked to look better than any digital camera could make possible. Almost anything I can think of doing to a picture is accomplished when using adobe Photoshop. Bitmaps are much larger than vector file size and can lose quality when enlarged or reduced.