1. Dice Rolling Simulator The Goal: Like the title suggests, this project involves writing a program that simulates rolling dice. When the program runs, it will randomly choose a number between 1 and 6. (Or whatever other integer you prefer – the number of sides on the die is up to you.) The program will print what that number is. It should then ask you if you'd like to roll again. For this project, you’ll need to set the min and max number that your dice can produce. For the average die, that means a minimum of 1 and a maximum of 6. You’ll also want a function that randomly grabs a number within that range and prints it.

C++ for Engineers and Scientists
4th Edition
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Bronson, Gary J.
Chapter6: Modularity Using Functions
Section6.4: A Case Study: Rectangular To Polar Coordinate Conversion
Problem 7E: (Simulation) Write a program to simulate the roll of two dice. If the total of the two dice is 7 or...
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Make a flow chart and a simple program.

1. Dice Rolling Simulator
The Goal: Like the title suggests, this project
involves writing a program that simulates
rolling dice. When the program runs, it will
randomly choose a number between 1 and 6.
(Or whatever other integer you prefer – the
number of sides on the die is up to you.) The
program will print what that number is. It
should then ask you if you'd like to roll again.
For this project, you’ll need to set the min and
max number that your dice can produce. For
the average die, that means a minimum of 1 and
a maximum of 6. You’ll also want a function
that randomly grabs a number within that
range and prints it.
Transcribed Image Text:1. Dice Rolling Simulator The Goal: Like the title suggests, this project involves writing a program that simulates rolling dice. When the program runs, it will randomly choose a number between 1 and 6. (Or whatever other integer you prefer – the number of sides on the die is up to you.) The program will print what that number is. It should then ask you if you'd like to roll again. For this project, you’ll need to set the min and max number that your dice can produce. For the average die, that means a minimum of 1 and a maximum of 6. You’ll also want a function that randomly grabs a number within that range and prints it.
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