3.39 The computer game function collision() checks whether two circular objects col- lide; it returns True if they do and False otherwise. Each circular object will be given by its radius and the (x, y) coordinates of its center. Thus the function will take six numbers as input: the coordinates r1 and y, of the center and the radius r of the first circle, and the coordinates r2 and y2 of the center and the radius r2 of the second circle. >>> collision(0, 0, 3, 0, 5, 3) True >> collision(0, 0, 1.4, 2, 2, 1.4) False

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How would I write code for the function described in the attached image,using Python IDLE?

3.39 The computer game function collision() checks whether two circular objects col-
lide; it returns True if they do and False otherwise. Each circular object will be given by
its radius and the (x, y) coordinates of its center. Thus the function will take six numbers
as input: the coordinates a1 and y1 of the center and the radius rį of the first circle, and the
coordinates r2 and y2 of the center and the radius r2 of the second circle.
>> collision(0, 0, 3, 0, 5, 3)
True
>>> collision(0, 0, 1.4, 2, 2, 1.4)
False
Transcribed Image Text:3.39 The computer game function collision() checks whether two circular objects col- lide; it returns True if they do and False otherwise. Each circular object will be given by its radius and the (x, y) coordinates of its center. Thus the function will take six numbers as input: the coordinates a1 and y1 of the center and the radius rį of the first circle, and the coordinates r2 and y2 of the center and the radius r2 of the second circle. >> collision(0, 0, 3, 0, 5, 3) True >>> collision(0, 0, 1.4, 2, 2, 1.4) False
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