4. use c++ Create a derived class for Cone called PartialCone. Add a second radius variable with scope specific to this class (because the top and bottom radii of a partial cone are different). Redefine the set_volume function. The formula for the volume of a partial/truncated cone is: V = h * (PI / 3) * (R2 + (R * r) + r2 ) V = volume R = base radius r = top surface radius
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4. use c++ Create a derived class for Cone called PartialCone. Add a second radius variable with scope specific to this class (because the top and bottom radii of a partial cone are different). Redefine the set_volume function.
The formula for the volume of a partial/truncated cone is:
- V = h * (PI / 3) * (R2 + (R * r) + r2 )
- V = volume
- R = base radius
- r = top surface radius
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- Solve the problem in C++ (Extend MyPoint) In Programming Exercise 9.4, the MyPoint class was created to model a point in a two-dimensional plane. The MyPoint class has the properties x and y that represent x- and y-coordinates, two getter functions for x and y, and the function for returning the distance between two points. Create a class named ThreeDPoint to model a point in a three-dimensional space. Let ThreeDPoint be derived from MyPoint with the following additional features: - A data field named z that represents the z-coordinate.- A no-arg constructor that constructs a point with coordinates (0, 0, 0).- A constructor that constructs a point with three specified coordinates.- A constant getter function that returns the z value.- A constant distance(const MyPoint&) function to return the distance between this point and the other point in the three-dimensional space. Draw the UML diagram for the classes involved. Implement the classes. Write a test program that creates two…first, define the rectangle class which has two functions for calculating area and perimeter. then write a c++ program that in its main function has 2 square objects and calculate their area and perimeter. for each object ask the user to give you the sides. in your class definition write a comment to tell which function is mutator, which function is accessor, which one is the constructor.IN C++ To gain a better understanding of polymorphic and virtual functions start with the following simple example. Notice we have not defined a virtual function yet. // Part1.h. Note, this header file will have TWO classes declared.#include <iostream>using namespace std;class Base{public:void testFunction ();};class Derived : public Base{public:void testFunction ();};// Part1.cpp. Note this implementation file will have TWO class defined.#include "Part1.h"void Base::testFunction (){cout << "Base class" << endl;}void Derived::testFunction (){cout << "Derived class" << endl;}// main.cpp #include "Part1.h"int main(){Base* ptr = new Base;ptr -> testFunction (); // prints "Base class"delete ptr;ptr = new Derived;ptr -> testFunction (); // prints "Base class" because the base class // function is not virtualdelete ptr;return 0;} Now modify the code with the following (all other code should remain the same). class Base{public:virtual void testFunction…
- in c++ To gain a better understanding of polymorphic and virtual functions start with the following simple example. Notice we have not defined a virtual function yet. // Part1.h. Note, this header file will have TWO classes declared.#include <iostream>using namespace std;class Base{public:void testFunction ();};class Derived : public Base{public:void testFunction ();};// Part1.cpp. Note this implementation file will have TWO class defined.#include "Part1.h"void Base::testFunction (){cout << "Base class" << endl;}void Derived::testFunction (){cout << "Derived class" << endl;}// main.cpp #include "Part1.h"int main(){Base* ptr = new Base;ptr -> testFunction (); // prints "Base class"delete ptr;ptr = new Derived;ptr -> testFunction (); // prints "Base class" because the base class // function is not virtualdelete ptr;return 0;} Now modify the code with the following (all other code should remain the same). class Base{public:virtual void testFunction…Q3: Write a program in C++ using OOP to create a class (A) , that contain integer number(x) , contain the iilnction (FACT) to calculate the factorial of (x!)and create a class (B) , that contain integer number (n ) , contain the functions (POWER),to calculate ( .xü).-Illen create a Class (C) , with public visibility mode inherit from class (A)and public visibility mode inherit from class (B),contain the tunction that findusing c++ Develop a class called Point with two data members: x and y. Here you are dealing with a point in planar (2D) Cartesian coordinates with two integer values (x and y). Here are what you need to do: • Define a print function that returns the coordinates of a Point object. • Define a function to find the distance between two points. • Define a function to move a point to the specified location (x’, y’). • Define a function to translate a point by (dx, dy): the new location will be (x+dx, y+dy). • Define functions to tell the user if a point is on the left side, right side, above, or below another point (it can be the combination of some of these or exactly on the same spot). You also need to implement proper constructors (default and parameter constructors), a copy constructor, a destructor, getters, and setters for the data members. Implement the program with separate files: an interface file, an implementation file, and an application file (driver program). Your driver program…
- Can someone help me with this c++ code? Criteria: Program executes without crashing Appropriate Internal Documentation Base Animal Class: Correct Private Data Members Constructors function appropriately (correct number of constructors, number of arguments, output of messages, etc.) Correct get and set functions Derived Dog, Rabbit, Fish, and Snake classes Correct Private Data Members Constructors/destructors function appropriately (correct number of constructors, number of arguments, output of messages, etc.) Correct get and set functions Move function implementation Dynamic allocation of animals Random generation of ages and correct seed value Output contains appropriate information Array used to store 5 animals correctly Memory is deallocated appropriatelyUsing C++ Without Using linked lists: Create a class AccessPoint with the following: x - a double representing the x coordinate y - a double representing the y coordinate range - an integer representing the coverage radius status - On or Off Add constructors. The default constructor should create an access point object at position (0.0, 0.0), coverage radius 0, and Off. Add accessor and mutator functions: getX, getY, getRange, getStatus, setX, setY, setRange and setStatus. Add a set function that sets the location coordinates and the range. Add the following member functions: move and coverageArea. Add a function overLap that checks if two access points overlap their coverage and returns true if they do. Add a function signalStrength that returns the wireless signal strength as a percentage. The signal strength decreases as one moves away from the access point location. Represent this with bars like, IIIII. Each bar can represent 20% Test your class by writing a main function that…Hello, I am having trouble with this homework question for my c++ course. Implement a Rational Number class with the following specifications. Data members a) numerator and denominator Functions a) Constructors: 1) default constructor 2) single parameter constructor to create numerator/1 3) dual parameter constructor to create numerator/denominator 4) Use constructor delegation across all constructors. b) Accessors and Mutators for both data members. c) Static recursive GCD function using Euclid's algorithm. d) Static LCM function for two numbers. e) Reduce function simplify a rational number. This function modifies its calling object. f) Your program should work with the supplied driver program. Notes LCM (Least Common Multiple) This function returns the smallest multiple of a and b. Step 1: Multiply a and b to find a common multiple. Step 2: Divide the common multiple by the GCD of a and b. Step 3: Return the result of Step 2. Reduce: This function reduces a fraction to…
- write a program c++ Define a class rectangle with the following data members: L,W and the following memelber functions: 1. Set_data that stores parameters values into data members. 2. Area that returns the area of the rectangle. 3. Ret_Lw that returns the length and width of the rectangle. # Let your main Function declares two objects of the length (L) and the width (W) of the rectangle of largest area.Write a C++ program to add new details in the existing ArrayList and to remove details from the ArrayList. Use Menu to add, remove and display the Hall details. Strictly adhere to the Object-Oriented specifications given in the problem statement. All class names, member variable names and function names should be the same as specified in the problem statement. Create Hall class with private member variables Data type Variables string name int contactNumber double costPerDay string ownerName Include appropriate getters, and setters and constructor (name,contactNumber,costPerDay,ownerName) in this order for the Hall class. Include following public member function in Hall class Method Name Description list<Hall> getHallDetails() This method is used to return the hall details.[Hall details are already pre-populated in the template code] Create HallBO class and include following member function Method Name Description…Write a program in C++ using OOP, to create a class (student), that contain a private data (name, five grads). then create the following function: 1) (set_info()) to read the private data 2) (Print_info()) to Print student name and grades. 3) (Grade E()) as a friend function that calculate the grades average and print the student evaluation according to the following conditions: FAIL when (av=60 and av=70 and av 80 and av=90)