A point in the x-y plane is represented by its x-coordinate and y-coordinate. Design a class,pointType, that can store and process a point in the x-y plane. You should then perform operations on the point, such as setting the coordinates of the point, printing the coordinates of the point, returning the xcoordinate, and returning the y-coordinate. Also, write a program to test various operations on the point. Note:
Q: Please check images for the rest of the question and provide code with comments and explanations.…
A: Actually, java is a object oriented programming language. It is a platform independent.
Q: Question 2: Implement the ShoppingCart and Product class with necessary properties so that the given…
A: code is here
Q: A point in the x-y plane is represented by its x-coordinate and y-coordinate. Design a class,…
A: Note: Since, programming language is not mentioned in the question, we will answer this question in…
Q: Use this Bird class - i.e. a blueprint for creating Bird objects and using them - to answer…
A: The program contains a class named Bird with three data members namely animal_class with default…
Q: Write a Student class to get the desired output as shown below. 1. Create a Student class and a…
A: As the programming language is not mentioned as per our policy i am solving using the python…
Q: You are given a super class called Animal and a sub-class (derived class) called Reptilian. The…
A: the ans is an D
Q: Design Foodcart class and Food class so that the following code provides the expected output.
A: Food object has name, shop, price Foodcart object has name, list of Food objects
Q: When you print an instance of the class Food in Question 1, you get something like this: Building…
A: Here I have created a class named Food. In this class, I have created constructors to set the value…
Q: For this exercise, you are given 3 Object class objects and 3 Ball class objects. In theory, all…
A: Programming is a way to instruct the computer devices to operate. Every computer needs a set of…
Q: rewrite and Insert the missing part of the code below for a class to define Book... with two…
A: #include <iostream>using namespace std;class Book{private: string title; int…
Q: The purpose of this assignment is to simulate the behavior of an aquarium that contains fish and…
A: The ask is to build an aquarium system that contains Fish and Food. Fish has the below…
Q: Write a class that instantiates a Scanner object and asks the user for their grade, represented by…
A: Java James Gosling create Java at Sun Microsystems, where it was first released as a key element of…
Q: The goal of this problem is to repackage most of the previous code as a class that extends JFrame.…
A: /* Java GUI program to print a message on console when a button is clicked*/ /* Program without…
Q: Hi there, I have attached the errors, the assignemnt is bleow and my code below that. PLease could…
A: Coded using Python 3.
Q: Drag and drop from the options below to declare an object of type "People", which takes a string as…
A: Declare an object of type "People", which takes a string as the first parameter for its constructor…
Q: Given a base Plant class and a derived Flower class, complete main() to create an ArrayList called…
A: The ArrayList class is a resizable array that is present in Java. util package. While built-in…
Q: Copy your previous class definition for RectangularSolid from the previous problem, including both…
A: Answer: class Rectangular Solid # constructor def _int_(self, l, w, h) self. l = 1 self.h = h self.w…
Q: his C++ question is about a grid writer and no code is needed to be written, questions just need to…
A: 1. this is a pointer used to refer to the object of the class. To access its own address, every…
Q: The goal of this problem is to repackage most of the previous code as a class that extends JFrame.…
A: /* Java GUI program to print a message on console when a button is clicked*/ /* Program without…
Q: Write a program called “PatternMatcher.java” that may be used to search a dictionary of words for…
A: import java.util.*;import java.lang.*;import java.io.*; class PatternMatching{ static…
Q: You are required to implement a shopping cart module for an online shopping mall. From the available…
A: The code for the above-given question is given below:
Q: When you print an instance of the class Food in Question 1, you get something like this: Building…
A: code : - class Food: def __init__(self,name,taste): self.name = name self.taste =…
Q: Draw the UML diagram for the class, and then implement the class. Write a test program called…
A: As we know we cannot assign data type in python (as based on value data type is assigned) Therefore…
Q: You are being asked to implement a simple Position class using the files position.h and position.cc…
A: Q: Code the given class
Q: Suppose you have written constructors for two JavaScript object classes, Fruit and Kiwi, and you…
A: The answer is given below.
Q: Your task is to create a Circle constructor that creates a circle with a radius provided by an…
A: Algorithm - Design a method with one argument as a string. Now use the below logic to solve the…
Q: Let’s analyze the game Tetris. That game had a lot of different pieces of various shapes and sizes.…
A: If I have to program one game Tetris so there are lots of logical approach to deal with it . In…
Q: In this assignment, you will need to design and implement a class Country (Country.java) that stores…
A: Actually, program is a executable software that runs on a computer.
Q: SELECT
A: Class is collection of variables, methods etc .It is collection of all objects together .
Q: Construct an OOP using classes and objects to find the distance travelled by a Vehicle in t" seconds…
A: Logic: Create class and create object. Declare members of the program. Call the method using the…
Q: Write a Student class to get the desired output as shown below. 1. Create a Student class and a…
A: Actually, python is a easiest programming language. It is a dynamically typed programming language.
Q: For this program, you will create a class modeled on a real-world combination lock. A combination…
A: It is defined as a programming language and a platform. Java is a high level, robust,…
Q: advanced java For this assignment you will write a program to represent geometric shapes and some…
A: Actually, Java is a high level programming language. And also object oriented .It. Is a platform…
Q: In this exercise, you are given a Food superclass and two subclasses, Fruit and Meat. These methods…
A: Program Food.java: public class Food { private String name; privateint calories; public Food(String…
Q: Consider the following implementation of setTime(), what is the value of MyNUM so as to make the…
A: The answers are given below with some explanation
Q: Assignment Write a java program to design the following frame : You should include the following…
A: java code:-
Q: Q2: Write the Java code corresponding to the following UML diagram. Then, create two objects from…
A: Here I have created the class named Polygon. Next, I have created the variable and then I have…
Q: In this exercise, you are going to be working with 4 classes, a Book superclass with TextBook and…
A: Actually, Java is a programming language originally developed by James Gosling at Sun Microsystems…
Q: n? What happens if data is not encapsulated within a class? Is there a way to access data which is…
A: Why do we need encapsulation? What happens if data is not encapsulated within a class? Is there a…
Q: Create a test class that asks the user to input the height, radius, and color of the silos and then…
A: ALGORITHM:- 1. Take input for height, radius and color from user. 2. Calculate the area and height…
Q: Given below is a Rectangle class consisting of an upper left coordinate and a lower right…
A: Let us consider the “Rectangle.java” and “Point.java” class Point.java public class Point {…
Q: Implement a graphical application that displays a list of courses. Briefly, this GUI will take the…
A: Please find the Three Java classes for the swing program. Please note that Course java bean class is…
Q: ight triangle class with instance variables(double) for sideA, sideB and the hypo. write three…
A: We need to define the class RightTriangle per the given description.
Q: Hi , I want you to solve this question using java , you must follow the instructouer below , also…
A: package mediaRentalManager; import java.util.ArrayList; /** * Interface that defines the…
Q: Write a statement to create an array, named productList, in a supportive class, with a size of TEN…
A: Note: As per our guidelines, we are allowed to answer only first question of multiple questions.…
Q: D) Have the main method do the following: • Instantiate two instances of the Circle class with…
A: logic:- define circle class with attributes radius and Color. Inside this class define method…
Q: Given below is a Rectangle class consisting of an upper left coordinate and a lower right…
A: Classes in Object oriented language In object oriented paradigm, a class is the blueprint for…
Q: Create a class Course, which has one field: String courseName Create the constructor, accessor,…
A: public class Course{ private String courseName; //Constructor Course() {…
Q: For this exercise, you are given 3 Object class objects and 3 Ball class objects. In theory, all…
A: Actually, java is a object oriented programming language. It is a platform independent.
Q: what is needed to be solved: Execute the rectangle class with some modifications: - add color…
A: Answer: Main.cpp: #include <iostream>#include "Rectangle.h"#include "Triangle.h" using…
A point in the x-y plane is represented by its x-coordinate and y-coordinate. Design a class,pointType, that can store and process a point in the x-y plane. You should then perform operations on the point, such as setting the coordinates of the point, printing the coordinates of the point, returning the xcoordinate, and returning the y-coordinate. Also, write a
Note:
Write program in c++ language
solve as soon as possible
use oop concepts
Trending now
This is a popular solution!
Step by step
Solved in 3 steps with 1 images
- In Kotlin, Write a Circle data class, with a radius as a parameter to the constructor, a custom-coded property for the area, and a sizeRatio() function that takes a reference to another Circle and returns the ratio of the radius of the instance circle (the one you call the function on) to the other circle . Use math.pow and math.PI. Write a main() that creates a circle, prints it (which will print it's automatically generated toString()), prints its radius, creates another circle, and shows the size ratio of the two.please write code in java Create a right triangle class with instance variables(double) for sideA, sideB and the hypo. write three constructors -the 2-param version assigns to sides A and B respectively. the 1-param version assigns the same value to both sides. the 0-param version assigns 10.0 to each side. the constructor also computes the hypotenuse based on the other two sides and saves that in the hypotenuse variable. Create accessors for all three variables. Write a toString() that will print/label the three sides. write some main code to create three instances of your class, one to test each of your constructors. you can input values or use fixed values. Display each instance using an implicit toString() call.Implement the design of the Bird class so that the following output is produced: # Write your codes here.print(“No.of Bird=”, Bird.count)ostrich = Bird('Ostrich')duck = Bird("Duck", True)owl = Bird('Owl', True)print(“###########################”)ostrich.fly()duck.fly()owl.fly()duck.setType('Water Birds')owl.setType('Birds of Prey')print(“=========================”)ostrich.printDetail()print(“=========================”)duck.printDetail()print(“=========================”)owl.printDetail()print(“=========================”)print(“No.of Bird=”, Bird.count) Output:No.of Bird= 0###########################Ostrich can not flyDuck can flyOwl can fly===========================Name: OstrichType: Flightless Birds=========================== Name: DuckType: Water Birds===========================Name: OwlType: Birds of Prey===========================No.of Bird= 3
- I have already written the program and have it right, but I need help write print statement for the testorder class so that the display result looks as shown in the images. I am having trouble getting that right. I will paste the program below so you can run it and attatch the image of display result. Program for Order Class: package homework; import java.util.Date; public class Order { //Declare final variables public static final int ON_ORDER = 0; public static final int CANCELLED = 1; public static final int SHIPPED = 2; //Declare local variables private int totalOrder; private String orderName; private Date date; private int status; private String shippingAddress; private String phoneNumber; private String billingAddress; //Constructor public Order(String name) { this.totalOrder += 1; this.orderName = name; this.status = ON_ORDER; this.date = new Date();} //Cancel the placed order…In this exercise, you are going to be working with 4 classes, a Book superclass with TextBook and Novel subclasses, and a BookTester class to run your program. For the Book, TextBook, and Novel class, you will create a constructor and all getters and setters. Be sure to follow standard naming conventions for your getters and setters! Additional information for each class is below. Book Class The Book class will have a title and author as instance variables and the constructor should follow this format: public Book(String title, String author) TextBook Class The TextBook class will have a subject and edition as instance variables and the constructor should follow this format: public TextBook(String title, String author, String subject, String edition) Novel Class The Novel class will have a genre and pages as instance variables and the constructor should follow this format: public Novel(String title, String author, String genre, int pages) BookTester In the tester class, you should…Given main(), define the Artist class (in file Artist.java) with constructors to initialize an artist's information, get methods, and a printInfo() method. The default constructor should initialize the artist's name to "unknown" and the years of birth and death to -1. printInfo() displays "Artist:", then a space, then the artist's name, then another space, then the birth and death dates in one of three formats: (XXXX to YYYY) if both the birth and death years are nonnegative (XXXX to present) if the birth year is nonnegative and the death year is negative (unknown) otherwise Define the Artwork class (in file Artwork.java) with constructors to initialize an artwork's information, get methods, and a printInfo() method. The default constructor should initialize the title to "unknown", the year created to -1. printInfo() displays an artist's information by calling the printInfo() method in Artist.java, followed by the artwork's title and the year created. Declare a private field of type…
- Create a class Course, which has one field: String courseName Create the constructor, accessor, and mutator for the class. Then, in the main method of this class, create an instance of the class with the name "CST1201". Write an equivalent while statement to replace the following for statement for (int i=2; i<100; i=i+2) { System.out.println(i); }WAKA, WAKA. Pac-Man was a big hit back in the 80s. One of the things he could do was “teleport” from one side of the screen to the other, and that’s what we’re going to implement here. For this program, you’re going to write a class that only has two attributes: an X and Y location. Imagine the player is on a 10x10 grid. If the player exceeds the bounds of the screen, their location teleports to the other side of the screen (e.g. far-right players go to the far-left). The class should include methods for going up, down, left and right. Finally, you should make a “driver” that brings an instance of this class to life in the middle of the “screen” and enables the player to move up, down, left and right. Implement (source code) this program. C++ PleaseImplement the ShoppingCart and Product class with necessary properties so that the given output is produced. Do not change any given code.s1 = ShoppingCart()p1 = Product("Razer BlackShark","Headset",99.99,5)p2 = Product.createProduct("Razer Huntsman","Keyboard",249.99,12)print("1.====================================")s1.addGadget(p1,p2)print("2.====================================")s1.setCartName("Amazon")s1.addGadget(p1,p2)s1.addGadget(Product("HyperX Fury","Mousepad",26.99,21))print("3.====================================")print("Total Products created:",Product.totalProducts)print("4.====================================")s1.printCartDetails()print("5.====================================")s1.removeFromCart("Logitech G ProX Superlight")print("6.====================================")s1.removeFromCart("Razer Huntsman")print("7.====================================")s1.printCartDetails()Output:1.====================================Please set the cart name…
- Given below is a Rectangle class consisting of an upper left coordinate and a lower right coordinate. class Rectangle { int upperLeftX; int upperLeftY; int lowerRightX; int lowerRightY; } Since the upper left coordinate and lower right coordinate comprise of points, how would you modify the definition of the Rectangle class to include these points in your class?Using the Card.java class file, write a program to simulate a Deck of Cards. See Programming Project 8.7 (PP 8.7) from page 403 of your textbook (or view the attached image) for a description of what your program needs to do. Note that although the book description of the problem states that you should write the Card class, I do not want you to do that. You must use the Card file exactly as it is provided (NO modifications) and only write the DeckOfCards and Driver classes. public class Card{public final static int ACE = 1;public final static int TWO = 2;public final static int THREE = 3;public final static int FOUR = 4;public final static int FIVE = 5;public final static int SIX = 6;public final static int SEVEN = 7;public final static int EIGHT = 8;public final static int NINE = 9;public final static int TEN = 10;public final static int JACK = 11;public final static int QUEEN = 12;public final static int KING = 13; public final static int CLUBS = 1;public final static int DIAMONDS =…Create the following class diagram: The print method in: - Author prints the Authors data - Page prints page no and text - Textbook prints the subject and all pages - Novel prints the genre and all pages The toString method in: - Book returns title and authors - textbook returns subject in additions to super toString - Novel genre in additions to super toString Test your implementation create objects of different types example : - Create a book of type Novel which has many pages and several authors - Create a book of type Textbook which has many pages and several authors - Access these objects polymorphically, variable of class book contains objects of its subclasses Textbook and novel - Print a hall book - Print a single page of a book - Print the book and its authors