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- 5. State whether the following statements are TRUE or FALSE(a) One of the striking features of object-oriented programming is the division of programs into objects that represent real-world entities.(b) Inheritance means ability to reuse the data values of one object by other objects.(c) Wrapping up of different types into a single unit is known as encapsulation.(d) One problem with OOP is that once a class is created, it can never be changed.(e) Object-oriented programs are executed much faster than conventional programs.5. State whether the following statements are TRUE or FALSE (PS: No explanation is needed and very optional)(a) One of the striking features of object-oriented programming is the division of programs into objects that represent real-world entities.(b) Inheritance means ability to reuse the data values of one object by other objects.(c) Wrapping up of different types into a single unit is known as encapsulation.(d) One problem with OOP is that once a class is created, it can never be changed.(e) Object-oriented programs are executed much faster than conventional programs.I want Python Code. Implement the Python Inheritance, the core object-oriented programming concept. You are here required to develop a University Management System (UMS) to handle day to day activities of Students, Faculty and Finance Department. Create a parent class named “person” with following attributes: Name, Surname and Registration_Number. Create a child class named “student” derived from parent class “person”. It will have same attributes as parent class: Name, Surname and Registration_Number. In addition, it will have a Boolean attribute “student_type”. It can be undergraduate or postgraduate. In addition, it will have a list attribute “current_courses”. Initially, keep it empty. Create a method named “Add_Course()” to append the courses he/she is taking. In addition, it will have attribute named “Fees”. Initially, keep it empty. Create a method named “Fees_Calculator() to calculate the current fees of the student member. Each undergraduate student pays 500 per course,…
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- Practice overriding. In a main, build an object of that class, and print out the object using System.out.println(). Notice that this simply reports the memory address of the object in question, and we’d like to do something more useful. To replace (or override) the toString (or equals) function. We build another toString function to override the other one that also prints out the make, model, and odometer reading for a vehicle object. Reuse your Car class in the last exercise. public class Car { //instance variables private int odometer; private String make; private String model; //overloading //constructors public Car(int odometer,String make, String model) { this.odometer = odometer; this.make = make; this.model = model; } public Car(String make, String model) { this.make = make; this.model = model; } public Car(String make) { this.make = make; } /* *getter & setter methods */…Solve the following question correctly please and explain in details. And proper examples. Write about different types of inheritance. Explain with C++ examples.i need answer of part e What is the role of a normal constructor? Create the class Student, which must have a normal constructor and at least 5 attributes. Note: The attributes must include all the details mentioned in the scenario and others of your choice. The marks of the student in different modules must be stored using arrays. b. Explain the benefits of encapsulation in Object Oriented Programming. Include proper methods for setting and getting the attributes of the class Student. c. In the class Student, create a method for each of the following results using the array concept and any type of loop: i. The total or average mark of the student in each module. d. Draw the tracing table that shows an example of execution of any of the previous methods. e. Create a method that will display the transcript of the student, which must include the student details and at all the results found in task 2.c by calling the respective methods. f. Create the principal program, which will complete…
- CS 232 - Lab #6 - Pets Ahoy! We have recently been discussing the creation of classes in C++. Recall that classes serve as a "template" for the objects in our program, and that when we instantiate a class, we are creating an object which models the properties and behaviors of real-world objects. For this assignment, design and implement a parent class to represent a pet and several small sub-classes of the most common pets for cats, dogs, birds, and turtles. Each pet object is characterized by a type, name, birth date, owner, weight, sex, speak, and color. The variable data type for the type variable is a string that identifies the type of pet as a "dog", "cat", "bird", "turtle". The name is a string that identifies the name of the pet. The owner variable is a string that designates the name of the pet's owner. The weight specifies the pet's weight in pounds and is a double value. The speak variable is a string that holds an onomatopoeia of the sound the animal makes when it “speaks”…Answer this in C++: In the Student.cpp file and Student.h file, build the Student class with the following specifications: Private data members string name - Initialized in default constructor to "Louie" double gpa - Initialized in default constructor to 1.0 Default constructor Public member functions SetName() - sets the student's name GetName() - returns the student's name SetGPA() - sets the student's GPA GetGPA() - returns the student's GPA Ex. If a new Student object is created, the default constructor sets name to "Louie" and gpa to 1. The output of GetName() and GetGPA() before and after calling SetName("Felix") and SetGPA(3.7) is: Louie/1 Felix/3.7 main.cpp #include <iostream> #include <vector> #include "Student.h" using namespace std; int main() { Student student = Student(); cout << student.GetName() << "/" << student.GetGPA() << endl; student.SetName("Felix"); student.SetGPA(3.7); cout <<…3. Write Python code to define the Ellipse class with a reasonable number of properties and methods. For this assignment, we are learning about inheritance. For the first question, I created a class Circle to inherit from the parent class, Ellipse, using pass. For this question, I had to write a working code using class Ellipse, showing some properties and methods. I wanted to make sure I did it correctly and commented correctly. Any help would be appreciated, thanks. ---------------------------------------------------------------------------------------------------------- import math # create parent class - ellipseclass Ellipse:# parent class instance attributedef __init__(self, length, width):self.length = lengthself.width = width# use math.pi for value of pi# calculate and return area of ellipsedef area(self):return math.pi * self.length * self.width# calculate and return perimeter of ellipsedef perimeter(self):return math.pi * (self.length + self.width) # create child class -…