Circle Class (This is in JAVA) /** * Defines a basic shape with just area * * @author Jo Belle * @version 0.2 (10/05/2020) */ public class Shape{ private double area; public Shape(){ area = 0.0; } public Shape( double a ){ this.area = a; } public void setArea( double a ){ area = a; } public double getArea(){ return area; } public String toString(){ return "Shape:\n\tarea: " + area; } }/** * Create a simple Circle object * * @author Jo Belle * @version 0.2 (10/12/2020) */ public class ShapeDriver{ public static void main( String[] args ){ Circle cir = new Circle( ); cir.setRadius( 5.0 ); System.out.println( cir.toString() ); } } Given the code above, write a Circle class (and save it in a file named Circle.java) that inherits from the Shape class. Include in your Circle class, a single private field double radius. Also include a method void setRadius(double r) (which also sets area) and a method double getRadius() (which also returns the current radius). Change the accessibility modifier for area in the Shape class to be more appropriate for a base class. Make sure that ShapeDriver's main() method executes and produces the following output: Shape: area: 78.53981633974483 radius: 5.0 Submit both your Circle.java and your Shape.java files.

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter11: Advanced Inheritance Concepts
Section: Chapter Questions
Problem 5PE
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Circle Class (This is in JAVA)

/** * Defines a basic shape with just area * * @author Jo Belle * @version 0.2 (10/05/2020) */ public class Shape{ private double area; public Shape(){ area = 0.0; } public Shape( double a ){ this.area = a; } public void setArea( double a ){ area = a; } public double getArea(){ return area; } public String toString(){ return "Shape:\n\tarea: " + area; } }/** * Create a simple Circle object * * @author Jo Belle * @version 0.2 (10/12/2020) */ public class ShapeDriver{ public static void main( String[] args ){ Circle cir = new Circle( ); cir.setRadius( 5.0 ); System.out.println( cir.toString() ); } }

Given the code above, write a Circle class (and save it in a file named Circle.java) that inherits from the Shape class. Include in your Circle class, a single private field double radius. Also include a method void setRadius(double r) (which also sets area) and a method double getRadius() (which also returns the current radius). Change the accessibility modifier for area in the Shape class to be more appropriate for a base class. Make sure that ShapeDriver's main() method executes and produces the following output:

Shape: area: 78.53981633974483 radius: 5.0

Submit both your Circle.java and your Shape.java files.

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