Class member access operators (., .*) B. Sizeof C. Conditional operators (?:) D. Pointers (*)
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Operator overloading can’t be applied to following operators
A. Class member access operators (., .*)
B. Sizeof
C. Conditional operators (?:)
D. Pointers (*)
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- Which three actions are obligatory when dealing with classes whose member variables are pointers?"Pointers are known to have issues with dangling and wild pointers." With the use of appropriate examples, justify the stated statement.What are the three things that you are required to perform for classes that include member variables that are pointers?
- Reuse your Car class . In a main, build an object of that class, and print out the object using System.out.println(). Notice that this simply reports the memory address of the object in question, and we’d like to do something more useful. To replace (or override) the toString (or equals) function. Now, build a toString function that prints out the make, model, and odometer reading for a vehicle object. public class Car { //instance variables private int odometer; private String make; private String model; //overloading //constructors public Car(int odometer,String make, String model) { this.odometer = odometer; this.make = make; this.model = model; } public Car(String make, String model) { this.make = make; this.model = model; } public Car(String make) { this.make = make; } /* *getter & setter methods */ public int getOdometer() { return odometer; } public void…Create parent class Shapes with protected parameters width and height and function printarea() and a virtual function cal_area(). Create two sub classes Rectangle and Sqaure. In main() create 2 pointers of Shapes and assign Rectangle and Square to it. Call printarea function with the pointers. Note: Use C++ language with well explaination. After performing this program. Implement this program using an abstract class.identify the following as better representing static or dynamic binding. a) an int is an int forever and ever amen b) 2/2.0 = 1.0 c) 3/2.0 -> error message d) binding is done at compile time e) binding is slower but more flexible
- in C++, for classes with pointer member variables, you should include the copy constructor and the ____________________ in the class.Hello, I am having trouble with this homework question for my c++ course. Implement a Rational Number class with the following specifications. Data members a) numerator and denominator Functions a) Constructors: 1) default constructor 2) single parameter constructor to create numerator/1 3) dual parameter constructor to create numerator/denominator 4) Use constructor delegation across all constructors. b) Accessors and Mutators for both data members. c) Static recursive GCD function using Euclid's algorithm. d) Static LCM function for two numbers. e) Reduce function simplify a rational number. This function modifies its calling object. f) Your program should work with the supplied driver program. Notes LCM (Least Common Multiple) This function returns the smallest multiple of a and b. Step 1: Multiply a and b to find a common multiple. Step 2: Divide the common multiple by the GCD of a and b. Step 3: Return the result of Step 2. Reduce: This function reduces a fraction to…I am studying overloaded operators like assignment and array subscript operators and how the must be members of that class, which confuses me some. Why are these overloaded operators required? What are their reasons and purpose inside code?
- Write a Number class that holds a double, and add overloaded operators for +, –, *, /, and assignment. Choose the return values for these functions so that expressions can be chained together, and for efficiency. Write an automatic type conversion operator int( ). Please submit code inIn c++ Make the print function in the petRecord class virtual. Create a new main that creates a PetRecord pointer, then asks the user if they want a cat, dog or bird, and creates the appropriate pet type at the pointer (use the keyword new and the default constructor). Print its’ information using the print function, including the information specific to that pet type (works due to polymorphism). Finally, delete the object at the pointer. NOTE: Answer only if you know this answer otherwise I wil downvote also don't copy from other platforms ThankyouWhat does operator and function overloading entail? In what ways might it be beneficial to you?