Convert problems 3 in to template classes, of week 5 and week 4. Test each with Implicit int, float, double, long int. Test each with explicit int, float, double, long int. Filenames: Week6YourNameProg3 Program 3 - Change the code below to match the questions above. #include #include using namespace std; // STEP 1 - DEFINE THE new datatype/Class 'aThing' class aThing { public: // Public means that is can be access in step 3 with the dot notation double getWeight(void) { return weight; } // public functions accessible by dot notation void setWeight( double inWeight ) { weight = inWeight; } private: // Private means that it can NOT be accessed with the dot notation, but indirectly with a public function double weight; // private variables only accessible by a function }; int main() { // STEP 2 - DECLARATION - USE the new datatype/class 'aThing' in a Declaration statement to create 'ThingOne'. aThing ThingOne; // STEP 3 - Use the OBJECT defined in step 2 - With dot notation ThingOne.setWeight(110); cout << "Use Function/Method get Weight - "<< "Weight is: " << ThingOne.getWeight() << endl; system("PAUSE"); // MAC User comment this line out. return 0; }

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Part 1

Convert problems 3 in to template classes, of week 5 and week 4.

Test each with Implicit int, float, double, long int.

Test each with explicit int, float, double, long int.

Filenames: Week6YourNameProg3

Program 3 - Change the code below to match the questions above.

#include <iostream>

#include <string>

using namespace std;

// STEP 1 - DEFINE THE new datatype/Class 'aThing' class aThing {

public: // Public means that is can be access in step 3 with the dot notation

double getWeight(void) { return weight;

} // public functions accessible by dot notation void setWeight( double inWeight ) { weight = inWeight; }

private: // Private means that it can NOT be accessed with the dot notation, but indirectly with a public function double weight;

// private variables only accessible by a function };

int main() { // STEP 2 - DECLARATION - USE the new datatype/class 'aThing' in a Declaration statement to create 'ThingOne'. aThing ThingOne;

// STEP 3 - Use the OBJECT defined in step 2 - With dot notation

ThingOne.setWeight(110);

cout << "Use Function/Method get Weight - "<< "Weight is: " << ThingOne.getWeight() << endl;

system("PAUSE"); // MAC User comment this line out.

return 0; }

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