Create a game similar to Hangman named GuessAWord in which a player guesses letters to try to replicate a hidden word. Store at least eight words in an array, and randomly select one to be the hidden word. (The statements needed to generate a random number are shown in the Exercises in the “Decision Making” and “Looping” chapters.) Initially, display the hidden word using asterisks to represent each letter. Allow the user to guess letters to replace the asterisks in the hidden word until the user completes the entire word. If the user guesses a letter that is not in the hidden word, display an appropriate message. If the user guesses a letter that appears multiple times in the hidden word, make sure that each correct letter is placed. The program should be done in C#
Create a game similar to Hangman named GuessAWord in which a player guesses letters to try to replicate a hidden word. Store at least eight words in an array, and randomly select one to be the hidden word. (The statements needed to generate a random number are shown in the Exercises in the “Decision Making” and “Looping” chapters.) Initially, display the hidden word using asterisks to represent each letter. Allow the user to guess letters to replace the asterisks in the hidden word until the user completes the entire word. If the user guesses a letter that is not in the hidden word, display an appropriate message. If the user guesses a letter that appears multiple times in the hidden word, make sure that each correct letter is placed. The program should be done in C#
Chapter6: Using Arrays
Section: Chapter Questions
Problem 10E
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Question
Create a game similar to Hangman named GuessAWord in which a player guesses
letters to try to replicate a hidden word. Store at least eight words in an array, and
randomly select one to be the hidden word. (The statements needed to generate a
random number are shown in the Exercises in the “Decision Making” and “Looping”
chapters.) Initially, display the hidden word using asterisks to represent each letter.
Allow the user to guess letters to replace the asterisks in the hidden word until the
user completes the entire word. If the user guesses a letter that is not in the hidden
word, display an appropriate message. If the user guesses a letter that appears multiple
times in the hidden word, make sure that each correct letter is placed. The program should be done in C#
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