Create an UML diagram for the program below: //Change.java public class Change { //private data variables private String name; private int coinchange; //zero constructor public Change() { this.name = ""; this.coinchange = 0; } //2 argument constructor public Change(String name, int coinchange) { this.name = name; this.coinchange = coinchange; } //Returns name public String getName() { return name; } //Set name public void setName(String name) { this.name = name; } //Returns coin change public int getCoinchange() { return coinchange; } //Set change public void setCoinchange(int coinchange) { this.coinchange = coinchange; } } //end of the class,Change

C++ Programming: From Problem Analysis to Program Design
8th Edition
ISBN:9781337102087
Author:D. S. Malik
Publisher:D. S. Malik
Chapter11: Inheritance And Composition
Section: Chapter Questions
Problem 6PE
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Create an UML diagram for the program below:

//Change.java
public class Change
{
//private data variables
private String name;
private int coinchange;
//zero constructor
public Change()
{
this.name = "";
this.coinchange = 0;
}
//2 argument constructor
public Change(String name, int coinchange)
{
this.name = name;
this.coinchange = coinchange;
}
//Returns name
public String getName()
{
return name;
}
//Set name
public void setName(String name)
{
this.name = name;
}
//Returns coin change
public int getCoinchange()
{
return coinchange;
}
//Set change
public void setCoinchange(int coinchange)
{
this.coinchange = coinchange;
}
} //end of the class,Change

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