Create a TeeShirt class for Toby’s Tee Shirt Company. Fields include: orderNumber - of type int size - of type String color - of type String price - of type double Create set methods for the order number, size, and color and get methods for all four fields. The price is determined by the size: $22.99 for XXL or XXXL, and $19.99 for all other sizes. Create a subclass named CustomTee that descends from TeeShirt and includes a field named slogan (of type String) to hold the slogan requested for the shirt, and include get and set methods for this field.
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A: public class TeeShirt{ private int orderNumber; private String size; private String color;…
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Create a TeeShirt class for Toby’s Tee Shirt Company. Fields include:
- orderNumber - of type int
- size - of type String
- color - of type String
- price - of type double
Create set methods for the order number, size, and color and get methods for all four fields. The price is determined by the size: $22.99 for XXL or XXXL, and $19.99 for all other sizes.
Create a subclass named CustomTee that descends from TeeShirt and includes a field named slogan (of type String) to hold the slogan requested for the shirt, and include get and set methods for this field.
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- This is the question I am struggling on - Create a TeeShirt class for Toby’s Tee Shirt Company. Fields include: orderNumber - of type int size - of type String color - of type String price - of type double Create set methods for the order number, size, and color and get methods for all four fields. The price is determined by the size: $22.99 for XXL or XXXL, and $19.99 for all other sizes. Create a subclass named CustomTee that descends from TeeShirt and includes a field named slogan (of type String) to hold the slogan requested for the shirt, and include get and set methods for this field. This is the code I have done but I am not getting the right output- public class CustomTee extends TeeShirt { private String slogan; public void setSlogan(String slgn) { // write your code here slogan = slgn; } public String getSlogan() { // write your code here return slogan; } } ----------------------------------------- import java.util.*;…IN JAVA A furniture store specializes in office furniture and sells Office Chairs, Desks and Book Shelves. Customers can buy furniture using the application of the furniture shop. Create a class Furniture having id, finishing/polish, and price provide appropriate methods for the data members provide toString method and a method Buy which simply prints “Buying A Furniture”; as type of furniture is not specified. Next create class Chairs having fabric (String), arms (Boolean), as data members this extends the functionality of Furniture class. Provide appropriate methods for data members, also provide an override method Buy which helps customers buy the chair please note the following1. Arms are optional if customers wants to have armed chair then it will add extra cost of 1000 to the original price of chair otherwise price remains same. 2. User can also change color of polish (options available brown, black and white). Price of black and brown are Rs 2,000 each whereas price of…1. Create a class called Student, with the following attributes/variables:a. studentName (String)b. studentNumber (int)sc. regYear(long)d. faculty(String)e. department(String)2. Add the following methods in Student:a. accessors and mutators for all variablesb. toString methodi. Formulate your toString so that it only shows studentName,studentNumber and faculty3. Create a class called MyFriends, with the following attributes variables:a. studentArray(Student[])4. Add the following methods in MyFriends:a. fillArrayi. Using scanner ask how many students does the user want to inputii. Capture user input for all of his friends(Of course we are assuming all your friends would be similarUWC students, go ask around and meet new friends, alsopreferably not in the same Computer Science department … ifpossible … only if possible)b. maini. Call the fillArray methodii. Count how many Computer Science studentsiii. If half or more students are Computer Science students, thendisplay “You … need more…
- in java Create a class for Student and implement all the below listed concepts in your class. Read lecture slides for reference. Class Name: Student 1. Data fields studentID name email majorDepartmentSelect proper datatypes for these variables. 2. Constructors – create at least 2 constructors No parameter With parametersSet id and name using the constructor with parameters. 3. Methods toString method : To print the details of the Student. Setter and getter methods 4. A static variable count : To keep the count of Student objects5. Visibility Modifiers: private for data fields and public for methods 6. Write some test cases in main method(The Rectangle class) Following the example of the Circle class in Section 8.2,design a class named Rectangle to represent a rectangle. The class contains:■ Two double data fields named width and height that specify the width andheight of the rectangle. The default values are 1 for both width and height.■ A no-arg constructor that creates a default rectangle.■ A constructor that creates a rectangle with the specified width and height.■ A method named getArea() that returns the area of this rectangle.■ A method named getPerimeter() that returns the perimeter.Draw the UML diagram for the class and then implement the class. Write a testprogram that creates two Rectangle objects—one with width 4 and height 40and the other with width 3.5 and height 35.9. Display the width, height, area,and perimeter of each rectangle in this order.Create a class Course, which has one field: String courseName Create the constructor, accessor, and mutator for the class. Then, in the main method of this class, create an instance of the class with the name "CST1201". Write an equivalent while statement to replace the following for statement for (int i=2; i<100; i=i+2) { System.out.println(i); }
- The Rectangle class) Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains: ■ Two double data fields named width and height that specify the width and height of the rectangle. The default values are 1 for both width and height. ■ A no-arg constructor that creates a default rectangle. ■ A constructor that creates a rectangle with the specified width and height. ■ A method named getArea() that returns the area of this rectangle. ■ A method named getPerimeter() that returns the perimeter.Draw the UML diagram for the class and then implement the class. Write a test program that creates two Rectangle objects—one with width 4 and height 40and the other with width 3.5 and height 35.9. Display the width, height, area, and perimeter of each rectangle in this order.1: create a class Pentagon, which implements the RegularPolygon interface. It should have a double field called length, as well as a constructor that initializes this length field to a given value. 2: In the main() method of Pentagon class, add the following code: RegularPolygon sq = new Square(10); RegularPolygon penta = new Pentagon(20); Write code to get the perimeter for sq and penta. 3: In the main() method defined in Q2, add this line of code: sq.getArea(); Will this code pass through compiler? What is the reason? The Java feature in Q1 which create a new version of predefined method getPerimeter() is called Polymorphism Override Overload Inheritancewrite a class called OneItemBag ( OneItemBag.java ). This class represents a bag that can hold any single type of object (decided at bag-creation time), and only one item of that type at a time. You may have a zero-parameter constructor if you want one, but you must have the following three features:1. a method that puts an item in the bag (addItem()) which returns whether or not it was successfully added2. a method that removes an item from the bag and returns it (removeItem()), return null if there is no item3. a method to check if an item is in the bag (hasItem()) which returns true or false
- Complete the Course class by implementing the findStudentHighestGpa() method, which returns the Student object with the highest GPA in the course. Assume that no two students have the same highest GPA. Given classes: Class Course represents a course, which contains an ArrayList of Student objects as a course roster. (Type your code in here.) Class Student represents a classroom student, which has three private fields: first name, last name, and GPA. (Hint: GetGPA() returns a student's GPA.) Ex: If the following students and their GPA values are added to a course: Henry Nguyen with 3.5 GPABrenda Stern with 2.0 GPALynda Robison with 3.2 GPASonya King with 3.9 GPA then the findHighestStudent() method returns a student and the program output is: Top student: Sonya King (GPA: 3.9)Code:Course.java: import java.util.ArrayList; //create class Student //create class Courseclass Courses{ private ArrayList<Student> roster; // collection of Student object // class constructor…Modify the Car class example and add the following: A default constructor that initializes strings to “N/A” and numbers to zero. An overloaded constructor that takes in initial values to set your fields (6 parameters). accel() method: a void method that takes a double variable as a parameter and increases the speed of the car by that amount. brake() method: a void method that sets the speed to zero. To test your class, you will need to instantiate at least two different Car objects in the main method in the CarDemo class. Each of your objects should use a different constructor. For the object that uses the default constructor, you will need to invoke the mutator methods to assign values to your fields. Invoke the displayFeatures() method for both objects and display the variables. Demonstrate the use of the accessor method getColor() by accessing the color of each car and printing it to the console. Use the method accel to increase the speed of the first car by 65 mph. Use…In JAVA: A subclasss of you bicycle class for a mountain bicycle, as described in the section: Classes Your brand comes with a water bottle (both the generic and mountain type). Add a new field that will keep the percentage of water remaining in the bottle (1 full, 0 emptty, 0.5 half empty), as described in the section: Declaring member variables. The water bottle is emptty by default. Declare a method to completely fill the water bottle. Declare a method to completely drink the water. No parameters needed. See: Defining methods. Declare a method that will specify how much to fill the water bottle, as a percentage. If the bottle has already that quantity, do nothing. The method must have the same name as above. A parameter is needed. Declare a method that will specify how much to drink from the water as a percentage. The method must have the same name as above. A parameter is needed. Create a new constructor that will specify the initial cadence, gear and water level. See: Providing…